have Tapper + Artisan stack please

MissAnaira

Farmhand
Since we have 1.6 bringing in the fish smoker, which processes an artisan good to benefit from two professions(artisan+angler), I think it's reasonable to see if 1.7 will allow for tree goods to also benefit from two selling professions as well. Since launch, not many people ever really optimized using Tapper as a selling profession, since there are other foraging professions that are objectively better to utilize profit from. I think if artisan + tapper were able to stack, then it might be viable for some people and will introduce/encourage another viable playstyle to profit from, as well add incentive for heavy tappers (reading from others, it's not really incentivized to get this so late game, either)
 

riklaunim

Planter
They don't stack right now. Syrups/resins have low value outside of the mystic syrup at endgame. Maple syrup sells for 250g with Tapper, whereas one mushroom log dehydrated can make 1700g with Chantarelle or 2660g with purple mushroom over 4 days. Heavy tappers are late game, and by then they would have to give much higher income than 250g + 40% per harvest. Tappers are needed either way to mass craft processing machines.
 

FilthyGorilla

Local Legend
I think an alternate reworking of tapper would probably be better, as if another skill completely encapsulates it, affects other items (many more, and of more importance), and gives twice as large a boost, then it's basically completely worthless as its own skill.

Honestly I wouldn't mind it being a 25% boost to tapper production speed or something, which would be genuinely really beneficial to large scale honey farms, keg farms, and as a money source through mystic syrup, while of course being its own thing
 
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