after updating and removing some mods and creating a new save (I didnt realize Custom Furniture is broken atm), things seem to be working fine except for these errors:
18:21:25 | WARN | Content Patcher | Can't move record "Stardew Valley Expanded > EditData Data/FishPondData #28" > MoveEntries > "item_butterfish": no entry with ID 'item_butterfish' exists. |
18:21:25 | WARN | Content Patcher | Can't move record "Stardew Valley Expanded > EditData Data/FishPondData #28" > MoveEntries > "item_puppyfish" AfterID "item_butterfish": no entry with ID 'item_butterfish' exists. |
18:21:25 | WARN | Content Patcher | Can't move record "Stardew Valley Expanded > EditData Data/FishPondData #28" > MoveEntries > "item_void_eel" AfterID "item_starfish": no entry with ID 'item_void_eel' exists. |
18:21:25 | WARN | Content Patcher | Can't move record "Stardew Valley Expanded > EditData Data/FishPondData #28" > MoveEntries > "item_king_salmon" AfterID "item_void_eel": no entry with ID 'item_void_eel' exists. |
18:21:25 | ERROR | Content Patcher | Unhandled exception applying patch: Stardew Valley Expanded > EditData Data/FishPondData #28. System.ArgumentOutOfRangeException: Index must be within the bounds of the List. (Parameter 'index') at System.Collections.Generic.List`1.Insert(Int32 index, T item) at ContentPatcher.Framework.Patches.EditData.ListKeyValueEditor`1.MoveEntry(Object key, Object anchorKey, Boolean afterAnchor) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditData\ListKeyValueEditor.cs:line 128 at ContentPatcher.Framework.Patches.EditDataPatch.ApplyMoveEntries(IKeyValueEditor editor) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditDataPatch.cs:line 448 at ContentPatcher.Framework.Patches.EditDataPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditDataPatch.cs:line 207 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 548 |
also it freezes when I go outside for the first time, I had to close it manually
full log:
https://smapi.io/log/e4ca4e85cd7445e18aa9ee100fed27a7