FormatException: Input string was not in a correct format. error

No, i have it open right now and its the vanilla stable
Hrm, I'm not sure sorry. That definitely seems like something's up with ContentPatcher.

You could try temporarily removing some of the other CP mods; and see if if it starts loading the stable image.
That'd mean there probably is a limit on patches; since I'm not seeing anything else affect the stable.
 

aplicata

Greenhorn
Hm hey would you be okay with helping me with the Idaida and horse overhaul thing? Cause i went to see the posts and tried to understand how to make it work, just for personal use, but i don't know how to code mods and all, i tried 3 times and crash the game 2 of them, but now its ok. You don't have to do it for me, just what exactly i have to do, cause i didn't find any horseoverlay.setoverlay in the code, and don't know if i have to change the sprite and the code, or if just one wich one of them.
But if you think you can't or don't want, its ok its just visual anyway
Captura de tela_20230225_173937.png
 
Hm hey would you be okay with helping me with the Idaida and horse overhaul thing? Cause i went to see the posts and tried to understand how to make it work, just for personal use, but i don't know how to code mods and all, i tried 3 times and crash the game 2 of them, but now its ok. You don't have to do it for me, just what exactly i have to do, cause i didn't find any horseoverlay.setoverlay in the code, and don't know if i have to change the sprite and the code, or if just one wich one of them.
But if you think you can't or don't want, its ok its just visual anyway
For this type of code edit. I'd really recommend just reaching out to the mod authors: Goldenrevolver, and Idaida.
They're both recently active.

SMAPI mods, which HorseOvehaul is; are more complicated then the simple ContentPatcher text edits.
You'd have to edit the sprites and code, and then recompile the mod:
SMAPI modding resources:

It's the difference between swapping out the ingredients of a sandwich; versus swapping out the ingredients of a cake. Easy with a sandwich, but with a cake you have to bake it from scratch.

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After reaching out to them; while you wait to see if the mod authors will be okay with adding compatibility.

You can do a temporary workaround, by copying one of the Goth Stable textures, renaming it to "stable.png".
Then overwriting the 'stable.png' in the the HorseOverhaul 'assets' folder.
It's not perfect since the water trough will still be visually bugged. But, it's mostly there; and no code editing required.
 

aplicata

Greenhorn
Yeah i forgot to say that it didn't exactly needed to work perfectly since the texture itself wouldn't fit, just for appearance really, cause i can confirm the water in the horse stats. Anyway really thanks again
 
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