Ducks swimming

Maher

Farmer
The person who said "Maybe you need the coopmaster", is wrong. It has nothing to do with professions.
Now you've made me wonder where I got that notion. Ah, here:
IMG_2014.png

So, the coopmaster profession affects the incubation time, and the note about swimming is unrelated. If Margotbean sees this, I wonder if the Wiki entry could be updated to put that sentence in its own paragraph.
 
No fresh grass for your animals?!
In fact I have been starving them for a while lol, not even hay :pig:, but hey at least they aren't packed like sausages on the farm (tsk tsk Gorilla) :smug:

(But in fact there are grass north of that earlier screenshot, and every morning, my cute little animals do a daily northward migration to eat grass [if I open their doors]... they line up too in a single file to get up there!)
7. Junimo Village and Their Big Crops.JPG

Further north where there are grass
 
There are also some restrictions that are sometimes abritrary, some tiles (and water bodies entirely) can't be entered.

Like the big pond on the main farm can only be entered from the bottom for some reason (or at least did function like such in 1.5)

Info on specifics is rather limited too
Oh okay that is news to me! I wonder the reason for this arbitrary implementation... I reviewed the structure of Standard farm again and saw there are two fixed-position huge logs at the start... maybe CA is concerned that the ducks while jumping up à terra firma, clips into those statically placed logs and get stuck?! I wonder if I can test that by seeing if ducks can enter from the left of the right-most small pond in Forest Farm...

Curious to know what are all the body of waters that are designed this way. Otherwise, I'm just gonna chalk this up as some duck-kind mythologies passed down through generations of ducks in the valley in order to avoid these places where their forefathers had some bad accidents eons ago...
 

FilthyGorilla

Local Legend
Now you've made me wonder where I got that notion. Ah, here:
View attachment 27101
So, the coopmaster profession affects the incubation time, and the note about swimming is unrelated. If Margotbean sees this, I wonder if the Wiki entry could be updated to put that sentence in its own paragraph.
I can go ahead and change it, I see the confusion lol, I got confused for a second reading it myself, the blue clickable link doesn't help the readability


EDIT: changed it up, tell me if it looks better on the mobile webpage!
 

FilthyGorilla

Local Legend
Oh okay that is news to me! I wonder the reason for this arbitrary implementation... I reviewed the structure of Standard farm again and saw there are two fixed-position huge logs at the start... maybe CA is concerned that the ducks while jumping up à terra firma, clips into those statically placed logs and get stuck?! I wonder if I can test that by seeing if ducks can enter from the left of the right-most small pond in Forest Farm...

Curious to know what are all the body of waters that are designed this way. Otherwise, I'm just gonna chalk this up as some duck-kind mythologies passed down through generations of ducks in the valley in order to avoid these places where their forefathers had some bad accidents eons ago...
Honestly not sure, it perhaps could be but I only really know that one little tidbit of info, I would similarly love to know a bit more, perhaps I can ask around
 
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