Creative ways to make gold?

NotSoSnarky

Tiller
We know about Ancient Fruit, and Starfruit. We know about fishing. I'd say even late game fishing is a solid way to make some quick gold.

I'm looking for creative/different/out there ways to make gold. It can be fast or not so fast.
 

Terdin

Farmer
Mushroom logs + dehydrators. Pine trees early game, mystic trees later. Mystic trees tapped for extra income/resources. Some preserve jars for the iridium quality mushrooms. 40 dehydrators drying purple mushrooms for two days per week and lower value mushrooms the other days easily outpaces 116 kegs producing ancient fruit wine.

Ostriches for making mayonnaise late game is fun. Outpaces ordinary chickens. 10/20 mayo per week, compared to a white/brown/blue/void chicken's 7/14 mayo, and it's less work. And they can make silver and iridium quality mayo too.
 

Terdin

Farmer
I made lots of fairydust so I could get a lot of Wine done fast.
I too quicken that last aging step with fairy dust and only age starfruit wine, since the profit from those exceeds the expense for that. Are you trading mystic tree syrup, or going the more expensive route of crafting it? I'm basing the expense on what you'd get if you sold the mystic tree syrup or fairy roses+diamonds.
 

svenja2

Greenhorn
I too quicken that last aging step with fairy dust and only age starfruit wine, since the profit from those exceeds the expense for that. Are you trading mystic tree syrup, or going the more expensive route of crafting it? I'm basing the expense on what you'd get if you sold the mystic tree syrup or fairy roses+diamonds.
I didn't realy think it through, I just had this Idea and wanted to do it regardless of if thats profitable at all, I just need to replicate more Diamonds
 

Terdin

Farmer
I didn't realy think it through, I just had this Idea and wanted to do it regardless of if thats profitable at all, I just need to replicate more Diamonds
I did too at first. Well, without replicating diamonds, just using what I'd found, and using the fairy roses with my least liked colors. Then I did the math.

The difference between gold and iridium wine is 1125 G for starfruit, and 825 G for ancient fruit without Artisan. Or 1575 G and 1155 G with.
Diamond+fairy rose = 750+(290 to 435 (319 to 478 with Tiller)) = 1040 to 1228 G (not including iridium quality fairy roses)
Mystic syrup = 1000 G (1250 G with Tapper)
Which means those two wines are the only ones that have a chance to make it profitable. Anything else is better forcefully removed from the cask at gold quality.

I studied business economics back in the Swedish equivalent of high school, and I guess I still carry some of it over 30 years later.
 

dragonflySky

Sodbuster
Make emeralds in the crystalariums. Takes just over 2 days. Then trade the emeralds on Fridays at the Desert Trader for cheese. Even base cheese with artisan beats diamond per day yield. Age the cheese to iridium to get really good yield (309g per day for each emerald input).

Plant all your mixed flower seeds in Fall and weed out the sunflowers leaving only Fairy Rose. It's easy to tell them apart. At harvest you can put the lower quality ones in the seed maker and get lots of Fairy Rose seeds. Then you make fairy dust or just keep selling the flowers because they're quite good yield when you get the seeds for free.
 
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Lew Zealand

Helper
Edit: I made a big calculation mistake (lol as usual!), significantly updated below:

For me it's all about low effort for g. If you have the space for Grass or better, Blue Grass (Standard Farm, not Riverlands LOL!), many barns full of Sheep is very low-effort as they feed themselves and you'll only need to scythe on occasion to fill your Silos. You can sell the Wool directly for reasonable g but processing it with Looms will get you more g.

Edit: Sheep produce Wool every third day

Put an Autograbber in each Barn with a line of 6 Looms and collect and process to Cloth in one visit per barn every 2-3 days. So skipping a day to visit your winged friends in Skull Cavern for a dash of Tea and light Farmer-knee nibbling, or fireball tennis with the Lava Lurks in the Volcano incurs no penalty.

But setup is expensive as that's 164,000g per barn:

43,000g Deluxe Barn
96,000g 12 Sheep
25,000g Autograbber

Plus 6 Looms per barn:
300 Wood
180 Fiber (slow to farm)
6 Pine Tar

The Pine Tar is renewable but 6 Tappers to get reliable production is:
240 Wood
12 Copper Bars

At only 658g per Cloth (with Artisan) you might think it'll take forever to recover that g and it takes a while but each Barn full of Sheep pays itself off in 9 weeks. Remember that's with adding no additional g from any other pursuits and this one takes very little of your time.

Edit: After that build a second Deluxe Barn full of Sheep in another 2+ seasons of Cloth production and then the 3rd and 4th in another 2+ seasons from the 2 Barns you have. With 4 Sheep Barns, you'll be making 10,500 g/day on Sheep alone by processing Wool to Cloth every 2-3 days and scything to thin out your Grass for Hay (Rainy days and Winter) maybe once a week. That's a lot of g for very little time spent, leaving your days free for other pursuits.

For completeness sake, you will also need 6 Silos for 4 Barns to feed throughout the Winter, which is:

600g
600 Stone
60 Clay
30 Copper Bars

You could do this with fewer Silos and just buy extra Hay from Marnie but that seems like false efficiency and remember you're building these as you go, not all at once.

🤑 :g: :g: :g:
 
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Terdin

Farmer
And if you fed the sheep golden animal crackers, and had their friendship maxed out, you would get on average 12 wool per day, need 12 looms, and earn those 7896 gold per day per barn.

Have you done similar math with ostriches?
1 Deluxe Barn = 43,000 G
12 Ostrich Eggs hatched = 31,920-39,720 G in lost revenue since you didn't turn those eggs into mayonnaise, provided only base or silver quality eggs were hatched.
Auto-grabber = 25,000 G
Sum: 99,920-107,720 G

Ostrich incubator
50 bone fragments
50 hardwood
20 cinder shards (somewhat annoying ingredient to gather)

2-6 mayonnaise makers depending on whether you want to reload them every day or twice a week.
30-90 wood
30-90 stone
2-6 earth crystals
2-6 copper bars.

12 eggs per week, if having Artisan, becomes 31,920-63,840 G when turned to mayonnaise depending on egg quality. 4560-9120 G per day.

Takes longer to set up since you can't just buy all 12 animals in one go, but pays off sooner.

Double the mayonnaise makers and the profit if they've been fed golden animal crackers.
 
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Gamer1234556

Sodbuster
Honey is honestly a pretty underrated method of making money. Wild Honey gets you Mead, which processes fast and earns you about 300g each. And Fairy Rose Honey (or any form of Flower Honey) stacks an extra cash bonus on that.

Tea Saplings are another good one and are easy to craft but they work more in the mid game and a bridge till you get Kegs.

Then there are Lava Eels, which I heard earn a ton of money if you put them in fish ponds.
 

Terdin

Farmer
Honey is honestly a pretty underrated method of making money. Wild Honey gets you Mead, which processes fast and earns you about 300g each. And Fairy Rose Honey (or any form of Flower Honey) stacks an extra cash bonus on that.

Tea Saplings are another good one and are easy to craft but they work more in the mid game and a bridge till you get Kegs.

Then there are Lava Eels, which I heard earn a ton of money if you put them in fish ponds.
Definitely tea saplings early game, and planting some for making tea and pickles.

I think I prefer Legend and Legend II in the fish ponds. Of course having been fed golden animal crackers. I count on somewhere between 2-10 roe per week per pond, say an average of 6 roe per week. The more ponds you have, the more it should average out around there. Aged in prerserve jars, that's about 42,000 G per week, or 6000 per day per pond. Halve the numbers if you haven't fed them crackers.
 

Lew Zealand

Helper
And if you fed the sheep golden animal crackers, and had their friendship maxed out, you would get on average 12 wool per day, need 12 looms, and earn those 7896 gold per day per barn.
Lol I knew I forgot something! OK an additional something. I was concerned about mentioning too many options which are closer to end game, even Artisan which you only need 10 Farming Skill for, as getting Golden animal crackers requires maxing out all regular skills and then getting Farming Mastery.

Have you done similar math with ostriches?
1 Deluxe Barn = 43,000 G
12 Ostrich Eggs hatched = 31,920-39,720 G in lost revenue since you didn't turn those eggs into mayonnaise, provided only base or silver quality eggs were hatched.
Auto-grabber = 25,000 G
Sum: 99,920-107,720 G

Ostrich incubator
50 bone fragments
50 hardwood
20 cinder shards (somewhat annoying ingredient to gather)

2-6 mayonnaise makers depending on whether you want to reload them every day or twice a week.
30-90 wood
30-90 stone
2-6 earth crystals
2-6 copper bars.

12 eggs per week, if having Artisan, becomes 31,920-63,840 G when turned to mayonnaise depending on egg quality. 4560-9120 G per day.

Takes longer to set up since you can't just buy all 12 animals in one go, but pays off sooner.

Double the mayonnaise makers and the profit if they've been fed golden animal crackers.
I hadn't done the numbers on Ostriches yet though yours look good, but I'm taking some advantage of them on my farm anyway as I have 9 Sheep, 2 Ostriches and 1 Cow in the barn. The problem is it took forever for me to get the Ostrich egg though I don't remember why. Well, also I'm married to Emily so: Cloth.
 

Terdin

Farmer
Lol I knew I forgot something! OK an additional something. I was concerned about mentioning too many options which are closer to end game, even Artisan which you only need 10 Farming Skill for, as getting Golden animal crackers requires maxing out all regular skills and then getting Farming Mastery.



I hadn't done the numbers on Ostriches yet though yours look good, but I'm taking some advantage of them on my farm anyway as I have 9 Sheep, 2 Ostriches and 1 Cow in the barn. The problem is it took forever for me to get the Ostrich egg though I don't remember why. Well, also I'm married to Emily so: Cloth.
Considering the OP mentioned late game fishing and wine making for profit I wasn't overly concerned with mentioning stuff that only becomes available late game.

If they'd mentioned struggling with earning money during their first spring/year, my responses would've been a lot different, focusing only on what's likely to be available around that point in the game.
 

riklaunim

Rancher
I'm looking for creative/different/out there ways to make gold. It can be fast or not so fast.
Not the best, but more niche/unique:
* Dinosaurs + coopmaster + treasure appraisal guide and selling raw eggs
* Hundreds or thousands of crab pots and the crab pot skills
* Hops, cranberry, blueberry... into the seed maker and selling seeds
* Crystalariums with fire quartz, heavy furnace
* Shed with garden pots that grow cactus fruit that then gets dehydrated (cactus inception?)
* Fish ponds full of sea urchins (no quests, acceptable roe value)

Stronger/more common one:
* Mushroom logs
* Fish ponds with legendary fish and their clones
* Sheep + shepherd + golden animal cracker
* Radioactive ore farming and selling bars
* Crystalariums and diamonds
* Shed with garden pots with pineapple or hops
 
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