1. Sounds great!
2. Hmm, maybe just by cooking stuff would be nice. Not a fan of minigames, especially timed ones, my brains can't handle much pressure.
I catch fish with a mod to skip the minigame, as that's one stressful thing to me, too. And cannot play the minigames in the Saloon, either.
3. Oh boy! That sounds awesome! Reminds me of some older games, where you could screw up some sort of cooking, and get useless stuff from it.
Can't find any, as Google gives me plenty of results with cooking games, not other games with some cooking in it.
But i'd LOVE cooking to be expanded, plus a cooking skill!
I used to have a cooking skill mond, but that screw up my menu screen for some reason.
Having an original cooking skill would be awesome!
I'd love more cooking recipes with it, too, as i'm already doing as much as i can in SDV, like crafting everything, cooking everything etc. so to do it to get better cooking would be great :)
I'd love some new recipe ingredients, and old stuff that's not used to be used, too. Maybe even the fish from the mines!
Maybe the skill would require the player to cook stuff for quests, so it's not almost instantly level 10 with Sashimi and such.
The quests could be from like a primary quests line, so you get to cook each dish to complete it over time.
So as soon as you made Sashimi, for example, you get the next one popping up, and can see it in the quest menu.
I guess that quest line could start with only a few dishes you can make in Spring year 1, and then you gotta wait til Summer year 1 etc. so you need to grow stuff first to be able to level up. Spring year 1 could get you level 1 cooking plus a bit of experience, and then Summer's turn and so on.