Community Wishlist for 1.7 Update

Yeah but there just flying doves we don't physically go and you know what the children. But if we get meat we have to go and actually butcher the animal. Also what do we do with the body afterwards? Does it just disappear?
Yes. Have you never played Minecraft? There really isn't any problem with the killing of animals, it's blood and gore that's the issue. I mean PETA might go on a manhunt for Mr. Ape, but otherwise...
 

BeenASon

Farmer
Yes. Have you never played Minecraft? There really isn't any problem with the killing of animals, it's blood and gore that's the issue. I mean PETA might go on a manhunt for Mr. Ape, but otherwise...
Yeah that's also my point but I guess that wasn't really clear in my comment. Butchering a animal is graphic if CA wants to make it realstic and that would definitely be controversial.
 

1.7

Newcomer
Hi! I'd like to share some ideas that could make farm life even more fun and engaging in future updates. These suggestions aim to maintain the balance and style of Stardew Valley, while offering players more freedom and long-term progression.

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🌾 1. Farm Expansions for All Farm Types

After completing the Community Center or Joja's route, Robin could offer optional expansions for each farm layout, such as:

Side or top extensions of the land

Extra space near the water for fishing or rice cultivation.

Small abandoned structures to renovate

This would allow players to further customize their farms while maintaining balance.

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🏡 2. A New Farm Type

A new themed farm could add variety:

Mountain Farm: natural caves, more rocks, occasional minerals

Swamp Farm: natural mushrooms, more rain, unique gathering.

Both options would fit the Stardew Valley atmosphere and offer new playstyles.

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🍄 3. Farm Cave Improvements (Bats or Mushrooms)

The farm cave is fun, but limited. Some improvements could make it more interesting:

Robin could expand the cave

Players could choose a mix (e.g., 70% mushrooms / 30% fruit).

A new "mineral cave" variant with small geodes or quartz (balanced, nothing too strong).

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🌱 4. Greenhouse Improvements

The greenhouse could receive optional improvements:

A larger and modernized greenhouse

Better internal irrigation efficiency

Artificial climate control that allows for the peaceful coexistence of flowers and fruit trees.

These measures would reward long-term progress.

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💧 5. New Sprinkler Variants

Some new ideas for irrigation systems that remain balanced and thematic:

Advanced Iridium Sprinkler (slightly greater range)

Solar Sprinkler (works only on sunny days; uses solar energy)

Pressure Sprinkler (greater range, but uses batteries or charcoal)

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🏞 6. Extra Life on the Farm

Small details that contribute to the atmosphere and immersion:

New wild animals are visiting the farm.

More fish or unique behaviors in farm tanks

New trees or wild plants

These measures improve the farm's atmosphere without breaking the balance.

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Thank you for reading! Stardew Valley is already an amazing game, and these ideas aim to add even more depth while maintaining the spirit of the original experience. 😊
 
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CrazyBean01

Greenhorn
One of the things I saw in the main list of suggestions was farm animal variations.

Another thing I thought would be neat would be some more chicken varieties that lay new egg colors. For example, there are real life chickens that lay blue, green, pink tinted, and dark brown eggs. I thought it would be a cool idea for the blue chickens to lay blue eggs instead of white eggs cause it just adds some uniqueness to the game. Maybe then add some new variations that you have to ‘unlock’ through events or something like you do the blue chickens and Shane. For example, I was thinking ‘grey chickens’ that lay green eggs similar to the real life Isbar or Shetland chicken breed. Both of those breeds lay green eggs naturally. Another variation could be ‘speckled chickens’ that lay dark drown eggs which would be a representation of the cuckoo maran or marans in general that are know to lay those dark brown sometimes almost reddish tinted eggs. And finally, pink tinted eggs could be laid by ‘fluffy chickens’ with fluffy feet and cheeks and have a white and tan coloring. Which would be a representation of the salmon faverolles breed which are said to lay eggs with more of a pink tint. Obviously like white and brown eggs, these other egg colors would function the same way! I just think it would be a cute idea for the ‘variety collectors’ like myself who like to have all the variations of something.

For other animals as well, you could add the different colors and have them represent different real life breeds. Like adding pure brown cows for the jersey Breed, black for angus (I know they aren’t a dairy breed but just for variation), etc. For goats and pigs they could do the same thing as the cows and inspire new varieties of those animals based on the real life breeds. For sheep you could add sheep with brown wool, black wool, black/white wool, etc. Like I said above for the chicken varieties, it just to add something new that people can collect so they can achieve those animal varieties collector dreams!

I have other ideas for new farm animals and pets to add as well that I can dive into. But I wanna see what everyone thinks of this suggestion first!
 
Meat might be a bit too gruesome for such a wholesome game.
How so? What's gruesome is the Animal Husbandry (Formerly Butcher Mod) that actually has a meat cleaver tool to simulate the actual butchering of animals. Then they added the "meat wand" for a less gruesome way to acquire meat, but you are still losing your animals. Now there is the "cruelty free" mod that you can "grow" meat on plants. As semi humorous as that is, there is soooo many plants already, I don't want more plants. So why not add male animals that we can collect meat from like we do with milk, wool, eggs, feathers. They can drop the meat like the eggs and feathers or we could collect it from them in some sort of similar way like milk with a bucket. No harming or sacrificing involved. A repeated supply of meat without giving up the animal. The meat is already there on the spritesheet. It just wasn't used.
 
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How so? What's gruesome is the Animal Husbandry (Formerly Butcher Mod) that actually has a meat cleaver tool to simulate the actual butchering of animals. Then they added the "meat wand" for a less gruesome way to acquire meat, but you are still losing your animals. Now there is the "cruelty free" mod that you can "grow" meat on plants. As semi humorous as that is, there is soooo many plants already, I don't want more plants. So why not add male animals that we can collect meat from like we do with milk, wool, eggs, feathers. They can drop the meat like the eggs and feathers or we could collect it from them in some sort of similar way like milk with a bucket. No harming or sacrificing involved. A repeated supply of meat without giving up the animal. The meat is already there on the spritesheet. It just wasn't used.
I like the idea... If rabbits can regrow their feet, then why can't other animals do similar things with meat?
 

BeenASon

Farmer
FRIED CHICKEN!!!!!!
I used to love fried chicken.(I still do but not as much.) Back when I was like seven I NEVER ate anything other than fried chicken when we went out and I disliked pizza. Now I like pizza more than fried chicken and I will eat mostly anything sold at a restaurant lol. I do still dislike momos (There not that great.)
 

JazzLover

Planter
I've been thinking in my little Jazz-oriented brain of many ideas, and I will add my former ideas to the list with minor changes.

  1. There should be more use of the spa, it seems empty most of the time and should be used more. It has become almost abandoned enough as for Linus to bathe.
  2. There should be a Lewis cutscene where he brings all of our crops to Zuzu city and depending on how much you put in that day, will show how he moves it over. For example, if you have a light load, he will have no problem grabbing it and putting it to ship to Zuzu city (most likely by the train). And if you have an extraordinarily large load, you could see his immense struggles putting your sack of 605 pounds of blueberries into the train.
  3. More types of buildable outdoor decorations. My farm decor is BARREN, and I would like some items to change that.
  4. Sprinklers and plants specifically for those greenhouse pots (forgot the name). We should not have to use either retaining soil or manual watering for them, and I think a few cool plants could be made in them.
  5. And a personal wish, more Jazz.
edit: changed Lewis's name to be correct
 
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JunimoPikmin

Sodbuster
More heart events for krobus!! It’s a shame cause you can have krobus as a roommate but he only has 2 heart events compared to the marriage candidates. That being the one with the dwarf and the sea monster
 

Daniel Theaker

Greenhorn
Hello Stardew Valley Players!
This post is here for the sole purpose of you sharing whatever you want for 1.7 update. (If ConcernedApe ever does release a 1.7 update of course)
I have taken the time to research a lot of things that people want, with a few things that I threw in.
If you want your idea to be added to the list just post it in the comments down below, I will try to add it to the list as fast as I can!
This post is going to be pretty long so be prepared!

Farm and Building Changes:
  1. Farm Upgrades - Adds the ability to buy farm upgrades from Robin, allowing players to upgrade the size of the farm. There is plenty of space to the left of the farm (Other than Riverland and Beach farm) which could be where the farm upgrades would expand on. This extra space could allow for a darker environment, possibly allowing players to grow mushrooms. (Yes, I know that there's a mushroom cave option)
  2. Pools - Adds pools to Robin's store, allowing players to host pool parties with NPCs certain days. The pool could also be used as a Spa, allowing players to regenerate energy and health. It would also have an option allowing players to change which material it looks like (i.e. stone, smooth stone, plastic, etc.)
  3. Large Silo - Moves the Silo's storage up to 450-500 storage space. This would let players focus more space on other things than more silos.
  4. Bigger Fruit/Mushroom Cave - For every pickaxe upgrade that you get you can break a stone in the fruit/mushroom cave, giving you more space where they generate.
Cosmetic Additions:
  1. Horse Customization - The ability to change the horse's color, mane, pattern, etc. (Yes, I know that you can put hats on your horse)
  2. More Prismatic Clothing - Adds Prismatic Skirt, Dress, and possibly more Prismatic hats.
  3. More Hairstyle Options - Adds more hairstyle choices (Pretty self-explanatory)
  4. More Accessories - Adds more accessory choices, such as more bows, hats, and headbands.
  5. Town Decorations - Adds buyable decorations for the town, such as statues, seasonal decorations, etc. Also, the ability to move the fountain or change how it looks.
  6. Community Center Themes - Allows players to change the theme of the Community Center, some such themes could be Cottage, Goth, Cave, Future, etc.
Decorations:
  1. More Seasonal Decorations - It would add more seasonal decorations to the game, mostly all the seasonal decorations are flowers. An example of this could be a decoration that changes to Easter Egg Basket for Spring, Balloons for Summer, Carved Pumpkins for Fall, and Candy Canes for Winter.
  2. More Outdoor Decorations - Adds more outdoor decorations. I personally think we need larger lamps for outside, it always looks funny that indoor lamps are larger than outdoor lamps.
  3. More Fences - Adds more fences for your farm, such as a Crystal Fence.
Events:
  1. More Dialogue Events - More character events to have with NPC, giving you more story to the game.
  2. More Character Lore - Gives more backstory to NPCs
  3. More Seasonal Events - I personally think that there is enough, but this post isn't about me. It seems like people want more seasonal events, I sadly couldn't find the ideas that they had for this.
NPCs:
  1. Add More Romanceable NPCs - Add more romanceable NPCs, and overall more NPCs.
  2. More Character Lore & Dialogue Events - I covered this in Events
Animals:
  1. More Animals - I can't really think of any new animal to add, but I have seen this request everywhere. I will let the comments on this post decide :wink:
  2. Animal Variants - Adds more Animal Variants to the game, such as Muddy Pig, Snowy Rabbit, etc.
  3. Wildlife Interaction - Some people have shown interest in adding the ability to interact with the wildlife, and possibly catching them to add to your barn/coop.
  4. More Food Choices - More choices than hay as food for your animals, maybe adding the ability to feed them special food which ups the amount of produce that they produce in a day.
  5. More Pets - Adds more pet choices into the game, such as raccoon :blush: (I really want a raccoon pet)
Mines:
  1. Dwarf Mines - We have seen a mine that looks like a Dwarf Mine in the pre-release images of Stardew Valley (I sadly couldn't find the image, but you can see it on Salmence's Video at 6:38) This mine would look very cool, with lots of lava.
  2. Skull Caverns Quest Board - Add a Quest Board for the Skull Caverns, giving you rare rewards for every 50 or 100 mines down. (Yes, I know that Qi and the Desert Festival have quest-like boards but they aren't the best)
  3. Mine NPCs - Adds the ability to see random NPCs in the mines, and when I say random I mean random. NPCs who don't even live at Pelican Town.
Food:
  1. Cooking Minigame - Whenever you cook a dish it makes you play a small minigame, like how it does when you fish.
  2. More Dishes - Just adds more dish choices, I don't think we need this but a lot of people have been bringing it up on Reddit 🤷‍♂️
Combat: (I don't think these matter, since HC will be focusing around this... probably)
  1. Bosses - Adds bosses to Skull Caverns, possibly every 50 or 100 mines.
  2. More Enchants - Adds more enchant options.
  3. Better Combat System - Let's be real, this is never getting added to SDV.

That's all that I can think of today!
Again, please tell me what you have on your wishlist for if Stardew Valley ever gets updated for 1.7!

Stay safe out there all of you! :duck:
Warmest Regards,
WitherinRoseYT

(This is not the place to get into arguments, if you wish to get into an argument then please do it in a private conversation between you and that person. I am also not saying that 1.7 will be released, and if it is then it will probably be sometime after HC or once ConcernedApe has made significant progress on HC.)

More Ideas:
Since I'm lazy, I will be posting other people's ideas in Spoilers under this message.
1, more realisum for NPC relationships
Eg- if you marry Hayle, Emily will visit her once a week when she isn't working.

2, expanding on our spouces area

Eg - Sebastian has a pc in his room at Robins, that he is often sat in front of when you visit him. He's always working on his programmes, but after he marrys our characters, he is never again seen using his PC, dispite saying he's been working on programming his games when you talk to him in the evening. Expanding the spouse area to add things like a Pc for Sebastian as well as moving his D&D board into the PC room rather than replacing it with the frog's pen, a dark room for Hayle, gadget room for Maru, practice area for Abbey to practice her swordsmanship or play computer games. A gym for Alex, a music room for Sam to practice with Abbey and Sebastian. A writing area for Elliott, a sculpting area for Lea, a chill zone and crafting room for Emily

Emily could even randomly make a new outfit for you once in a while if you have a dresser in the house, she could also be programmed to ask the player if they can give her some cloth if our farm has Rabbits or Sheep.

Sam could be programmed to give the player new music to listen to because he and the band have come up with a new song, it could be added to a new type of jukebox, or a sterio with cassettes that you can insert to listen to his music.

Hayle could develop pictures to be placed around the house, maybe based off of our screen shots we take. Or ahe could even develop the photos she took as part of her 6 heart event at Marnies Ranch to put arpund the house. Maybe even a wedding photo, or things like the Moonlight Jellies or photos of Hayle and our character at some of the other events like the Luau.

Abbey could add different coloured slims to a slim hutch if you have one. Saying how she found them while exploring. Or if not that, she can be found on rainy days playing her flute, so instead of no music being played on those days, you have Abbey playing her flute instead. (In the house or outside), she could even frame sone of her drawings like her Orc with the battle axe, or her tiger to place in the house as decorations.

Elliott, when he's not writing likes to care for plants. Maybe he could add new plant type decorations to the house, that aren't obtainable any other way, like a rose, a venus flytrap or a bonsai tree

Lea like Elliott could add some of her art as unique decorations only obtainable when you marry her. Crafted in her art room.

Penny could add a artifact display area to the house for things like the piece of pottery she found but never donated to Gunther.

Harvey could have a little lab added to his area, where he could develop new tonics with buffs similer to the buffs we get when eating different types of food. So instead if the tonic healing you and giving you a buff. They just give you the buff, so you dont have to waste food to buff yourself when you dont need healing. It would make him a lot less boring and raise him up a bit on the eligible bachelor list.

Maru, having learnt from her 10 heart event opted to create a drone instead of an AI robot. It could have a platform whare it stays until needed. (Like the Junimo huts) you could interact with it an choose from different options (like you do during heart events) the options could be things like harvest crops, harvest animal products. Its radius could be set as the whole farm depending on which farm is chosen. It could return to its platform when finished and all produce could be added to a storage area attached to its platform (like the bags on the Junimo hut).

Sebastian could create a new mini game (like the games in the Saloon) that can be added to our house. A mini game thats only available if you marry him. He could say that he asked Maru to build the machine for the game. It could even lead to him repairing his relationship with his sister and have her visit once a week on her days off. Sam and Abbey could visit once a week and play D&D with him (on days when he says he might play games or read comics all day).

These could be done like random events, that only unlock once you reach maximum relationship with them. Similar to how your spouce will randomly decorate your house for you. It could be done like, once a week they will spend the day in their personal area and on that day, the event that gives you these things has a chance to trigger once you reach 14hearts with them.

3, an option to do more things with your spouce other than going to the theater.

Eg, maybe add an option in the kitchen that will give you a option to cook a candlelit dinner for your spouce.

In the later stages when everything is automated we have a lot of time on our hands. So having something else we can do with our spouce woukd be nice
Kids should be able to grow to at least giftable age, where they can go and make lil friends and stuff, also if you marry a player it would be cool if you could push npcs to date each other, and get to 10 hearts with everyone, like a platonic option.

Also multiplayer in general needs some work, cause it kinda feels like I can't play with anyone, especially on ps4, if we had like a mobile or desk top option it'd be easier to find people to play with (kind of like minecrafts java and bedrock, ya know?)

I also want my dinosaurs to grow up so I can't ride them to battle.. and be able to get hearts with horse, because they deserve love too
  • water buildings - trash collector, fish schools, fish wheel etc
  • more customization/difference between maps - for example forest soil where only trees and wild seeds can grow but trees grow much quicker and wild seeds need no water.
  • option for smaller buildings (esp fish pond)
  • official and actual "never leave farm" mode
Maybe Leah likes marble because she's artist and sculptor. I just think that it makes logical sense.
 

CatsAndJunimos

Greenhorn
I’ve played the game on PC and on my console and here are some things I hope would included in game. I know there are mods for this on PC but I’m not sure if modding is even possible on consoles so I hope it becomes a permanent thing in game without needing a mod. 💕

— NPCs acknowledging your relationship once you date / marry someone.
— I’d like to see my spouse wandering and helping around the farm, it’d be so cute.
— Be able to do an activity with a spouse aside from going to the movies. (going to the mines with Abigail since she likes going there, playing games with Seb, Sculpting with Leah, etc.)
— Allow the farmer to establish a platonic relationship with other bachelors/ bachelorettes once they get married.
— Being able to set a birthday for the farmer and have their closest townspeople give a gift on that day.
— Make use of the community center somehow. Cause I think once it got fixed, most of the people don’t set foot inside again after the party. (same thing could also be said about the spa, I don’t really see other people actually using it)
— Be able to stack tackles so it won’t unnecessarily take up space in the backpack.
— More space for the backpack.
— If possible, have the kids age up as the years pass and allow farmer’s own kids to roam around and befriend others.
— More details about the town and other NPC’s lore (i’m really curious how Linus ended up at the mountains 🤣) story development can really help make playing the game longer more fulfilling.
 
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