FarmerDan6
Newcomer
During co-op on occasion if one player goes to the mines it will eventually cause the game to start bugging on one side of the co-op screen (primarily the first player screen only) and duplicating (in image only) resources, enemies, rocks, etc. after breaking/attacking them, that then get frozen in game. I cannot pick up the items and they remain on the screen and if you don’t leave the mines quickly, it can cause the entire game to crash.
It temporarily can (not every timefix it by exiting and entering the mines but it will eventually still crash the game.
Also overall general lag whenever playing the game, which I’ve come accustom to, since I solely play co-op on the switch, but it has gotten much worse after updating.
Version 1.6.9.37 playing local co-op/split screen on the same switch both using standard wireless Nintendo Joy-cons. Problem occurs in both handheld mode and in a tv stand.
(Image description: both images on the left player side show the items not being picked up and the sword animation persisting on the screen after swinging in general. The sword doesn’t have to be at a target for the animation to persist.)
It temporarily can (not every timefix it by exiting and entering the mines but it will eventually still crash the game.
Also overall general lag whenever playing the game, which I’ve come accustom to, since I solely play co-op on the switch, but it has gotten much worse after updating.
Version 1.6.9.37 playing local co-op/split screen on the same switch both using standard wireless Nintendo Joy-cons. Problem occurs in both handheld mode and in a tv stand.
(Image description: both images on the left player side show the items not being picked up and the sword animation persisting on the screen after swinging in general. The sword doesn’t have to be at a target for the animation to persist.)
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