aqualectrix
Newcomer
I see that I can get a list of content packs registered as packs for a C# mod I write myself.
Is it possible to get (preferably read-only) a list of content packs registered as packs for a *different* C# mod? For example, is there any way for me to get a list of say, all Content Patcher mods even though my code is of course not Content Patcher?
Or rather: it's probably possible through raw file reads and doing my own parsing of manifests, content, etc. -- but is there a supported way?
In case this is an XY problem question:
I want to write something to configure data across several different mods. I want read access to content and assets from those mods without having to make those mods register for the proposed configuration mod. An example use case might be to preview and pick from resprites of the same item provided by several different mods.
Is it possible to get (preferably read-only) a list of content packs registered as packs for a *different* C# mod? For example, is there any way for me to get a list of say, all Content Patcher mods even though my code is of course not Content Patcher?
Or rather: it's probably possible through raw file reads and doing my own parsing of manifests, content, etc. -- but is there a supported way?
In case this is an XY problem question:
I want to write something to configure data across several different mods. I want read access to content and assets from those mods without having to make those mods register for the proposed configuration mod. An example use case might be to preview and pick from resprites of the same item provided by several different mods.