Digus
Farmhand
Found 2 bugs associated with broadcasted events:
1) If one of the players has a letter menu open while another player starts a broadcasted event, the mail letter is not properly closed. So if the letter contained an item or a quest, the player does not get any of those. When the event is finished the letter menu is closed but no quest or item were added to the player. The mail is not on the mailbox anymore.
2) If one of the players is watching another event while another player starts a broadcasted event, the current event plays out normally. At the end the player is quickly warped to where they were, and the broadcasted event starts. When the broadcasted events finishes, the player is placed on the map location they were, but not on the right position. The position they're placed it the same X-Y position as the player that started the broadcasted event were when starting it. So that can leave the player that was watching the other event out of bounds on its location.
That happens on both local coop and remote multiplayer.
1) If one of the players has a letter menu open while another player starts a broadcasted event, the mail letter is not properly closed. So if the letter contained an item or a quest, the player does not get any of those. When the event is finished the letter menu is closed but no quest or item were added to the player. The mail is not on the mailbox anymore.
2) If one of the players is watching another event while another player starts a broadcasted event, the current event plays out normally. At the end the player is quickly warped to where they were, and the broadcasted event starts. When the broadcasted events finishes, the player is placed on the map location they were, but not on the right position. The position they're placed it the same X-Y position as the player that started the broadcasted event were when starting it. So that can leave the player that was watching the other event out of bounds on its location.
That happens on both local coop and remote multiplayer.