Spooky
Newcomer
Version 1.5.1 EN, Multiplayer via Steam invites, PC/Steam, unmodded
Had multiple crashes to desktop recently, seems to be related to using bombs on containers in skull cavern from the error log.
As the host, I was fishing by Leah's house at the time while another player was the one in skull cavern.
Happened twice yesterday, here is an error log:
	
	
	
		
								Had multiple crashes to desktop recently, seems to be related to using bombs on containers in skull cavern from the error log.
As the host, I was fishing by Leah's house at the time while another player was the one in skull cavern.
Happened twice yesterday, here is an error log:
		Code:
	
	Message: Object reference not set to an instance of an object.
InnerException:
Stack Trace:    at StardewValley.Locations.MineShaft.getSpecialItemForThisMineLevel(Int32 level, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\MineShaft.cs:line 1815
   at StardewValley.Objects.BreakableContainer.releaseContents(GameLocation location, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\BreakableContainer.cs:line 356
   at StardewValley.Objects.BreakableContainer.onExplosion(Farmer who, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\BreakableContainer.cs:line 157
   at StardewValley.GameLocation.explode(Vector2 tileLocation, Int32 radius, Farmer who, Boolean damageFarmers, Int32 damage_amount) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 11522
   at StardewValley.TemporaryAnimatedSprite.update(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\TemporaryAnimatedSprite.cs:line 841
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3190
   at StardewValley.Locations.MineShaft.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\MineShaft.cs:line 3898
   at StardewValley.Locations.MineShaft.UpdateMines(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\MineShaft.cs:line 3933
   at StardewValley.Game1.UpdateLocations(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6193
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4645
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3768
   at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 958
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 156
Game Version: 1.5.1
SDK Helper: SteamHelper
Game Language: en
GPU: NVIDIA GeForce GTX 1070
OS: Win32NT Microsoft Windows NT 6.2.9200.0
Multiplayer (Host)
In-game Date: winter 11 Y1 Time of Day: 1150
Game Location: Forest