Solved [BUG] Leo 6 Heart Event Bug?

Faro94

Greenhorn
After the event with Leo, the tree house will not be built. Does anyone else have this problem?

I play in German, I have already switched it to English, but that didn't help. :(
 

Drullo321

Sodbuster
And of course, I have the same problem too ;)

Platform: PC
Language: German
Version: 1.5.1

I had the 6-heart cutscene on the beach (Ginger Island, South) but afterwards and the following days nothing happens
 

mouse

Farmer
I've been looking at this a bit, and it looks like this might be due to the newline at the end of the German version of the event. The end Leo command looks like it's what sets the mail flag and triggers the overnight event, but the German version is end Leo\n" . I edited my version to remove it and it worked fine after that, so unless it's random (I didn't test it many times) that's probably why, hehe.

It looks like if you skip the cutscene the treehouse should get built either way, though. If you're not using any mods, we could get you past it with a save edit, either by adding <string>leoMoved</string> to the <mailReceived> section (which should build the treehouse without showing it being built overnight), or by removing <int>6497428</int> from your <eventsSeen> list so you can trigger it again, then skip it. Make sure you back up your saves first if you want to try!

If you don't feel comfortable with it or it doesn't work, you can zip the whole folder for that save and upload it here.
 

Faro94

Greenhorn
Thanks for the answer.

Unfortunately I don't know anything about that.

Which folder do I have to upload here?
 

mouse

Farmer
Yeah, looking at it again I see I missed where the default map is assigned in the moving event. I think the simplest thing would be to rewatch the event and skip it, which still fixes it for me (including the schedule). This is a lot easier with SMAPI, where you can just type debug ebi 6497428 , but save editing to remove that event ID from eventsSeen (and leoMoved since it was manually added) and retriggering it should still work.

Sorry for the runaround :) I'll test it on Faro's save above.
 

mouse

Farmer
@Faro94 This is the save from earlier, just with the leoMoved flag removed along with the record of you having seen the event. You'll need to trigger the Leo moving event again by going to Island South (where the boat is) between 6am and 6pm when it's sunny on the island, then skip the cutscene as soon as you have the option. If you see the parrots build the treehouse that night, all should be well.

(You've probably played some days since, so if you'd rather you can just upload your latest and that one can be fixed instead!)
 

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Iseldia

Newcomer
Yeah, looking at it again I see I missed where the default map is assigned in the moving event. I think the simplest thing would be to rewatch the event and skip it, which still fixes it for me (including the schedule). This is a lot easier with SMAPI, where you can just type debug ebi 6497428 , but save editing to remove that event ID from eventsSeen (and leoMoved since it was manually added) and retriggering it should still work.

Sorry for the runaround :) I'll test it on Faro's save above.
I (re-)edited my save and now it works fine. Thanks again for your help :)
 

Odin

Moderator
Staff member
This should be fixed in 1.5.2! Please mention if it's still an issue for you!
 
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