PlayStation [BUG] Audio bug with slaying enemy

Septima

Farmhand
I've found that occasionally, upon slaying a cave insect (the fly-looking things that fly in a circular motion) the buzzing sound that accompanies it remains even though the insect is dead. It goes away after leaving that level (either by exiting or moving down a level). It has happened with one or multiple of the enemies, always occurring with the last one slain.
 
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