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当点击罗宾所在位置的商店没有反应时,它会自动返回可以建造小屋,但不允许购买物品。Sampi 遇到以下错误消息:[14:53:00 ERROR game] 基本更新循环中发生错误:加载类型“StardewValley ItemStockInformation”失败:TypeLoadException:由于值类型不匹配,无法从程序集“SearchableChests, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null”加载类型“StardewValley.ItemStockInformation”。
at SearchableChests.ModEntry.ShopMenu_applyTab_Postfix(ShopMenu __instance, Int32 ___currentTab, Rectangle ___scrollBarRunner)
在 StardewValley.Menus.ShopMenu.applyTab_PatchedBy<ThisIsCad.SearchableChests>(ShopMenu this)
在 StardewValley.Menus.ShopMenu.Initialize_PatchedBy<Mistyspring。ItemExtensions__spacechase0。BiggerBackpack>(ShopMenu this, Int32 currency, OnPurchaseDelegate onPurchase, Func'2 onSell, 布尔值 playOpenSound)
在StardewValley.Menus.ShopMenu..ctor_PatchedBy<FlashShifter.SVECode>(ShopMenu this, String shopId, ShopData shopData, ShopOwnerData ownerData, NPC owner, OnPurchaseDelegate onPurchase, Func'2 onSell, 布尔值 playOpenSound)
在 StardewValley.Utility.TryOpenShopMenu_PatchedBy<tlitookilakin。HappyHomeDesigner>(字符串 shopId, 字符串 ownerName, 布尔值 playOpenSound)
在 StardewValley.GameLocation.answerDialogueAction_PatchedBy<Digus.MailFrameworkMod__spacechase0。BiggerBackpack__spacechase0。SpaceCore>(GameLocation this, 字符串 questionAndAnswer, String[] questionParams)
在 StardewValley.Menus.DialogueBox.receiveLeftClick_PatchedBy<Mangupix.DialogueDisplayFrameworkContinued>(DialogueBox this, Int32 x, Int32 y, Boolean playSound)
在 StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
在 StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame 实例、GameTime gameTime、Action runUpdate)
[14:53:00 警告游戏]警告:不匹配的 UI 模式 Push/Pop 计数。纠正。
at SearchableChests.ModEntry.ShopMenu_applyTab_Postfix(ShopMenu __instance, Int32 ___currentTab, Rectangle ___scrollBarRunner)
在 StardewValley.Menus.ShopMenu.applyTab_PatchedBy<ThisIsCad.SearchableChests>(ShopMenu this)
在 StardewValley.Menus.ShopMenu.Initialize_PatchedBy<Mistyspring。ItemExtensions__spacechase0。BiggerBackpack>(ShopMenu this, Int32 currency, OnPurchaseDelegate onPurchase, Func'2 onSell, 布尔值 playOpenSound)
在StardewValley.Menus.ShopMenu..ctor_PatchedBy<FlashShifter.SVECode>(ShopMenu this, String shopId, ShopData shopData, ShopOwnerData ownerData, NPC owner, OnPurchaseDelegate onPurchase, Func'2 onSell, 布尔值 playOpenSound)
在 StardewValley.Utility.TryOpenShopMenu_PatchedBy<tlitookilakin。HappyHomeDesigner>(字符串 shopId, 字符串 ownerName, 布尔值 playOpenSound)
在 StardewValley.GameLocation.answerDialogueAction_PatchedBy<Digus.MailFrameworkMod__spacechase0。BiggerBackpack__spacechase0。SpaceCore>(GameLocation this, 字符串 questionAndAnswer, String[] questionParams)
在 StardewValley.Menus.DialogueBox.receiveLeftClick_PatchedBy<Mangupix.DialogueDisplayFrameworkContinued>(DialogueBox this, Int32 x, Int32 y, Boolean playSound)
在 StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
在 StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame 实例、GameTime gameTime、Action runUpdate)
[14:53:00 警告游戏]警告:不匹配的 UI 模式 Push/Pop 计数。纠正。