Standard Farm 100% and beyond: 463+ million g every year

FilthyGorilla

Local Legend
Spent even longer creating yet another design as I realized I could probably optimize the whole right side with some better movement of the house.
Screenshot (6).png


This does have the side effect of needing to be done in 1.6 which is going to be pretty brutal (if done in 1.5 I can utilize a glitch on mobile to make the building placements a little more enjoyable), though it's definitely needed if I want to keep playing 1.6. I've been putting it off for so long and I'm excited to play more of the update and test for some of the previous update's performance issues that I was struggling with in 1.5.
 

stardew_luv

Farmer
Spent even longer creating yet another design as I realized I could probably optimize the whole right side with some better movement of the house.
View attachment 28365

This does have the side effect of needing to be done in 1.6 which is going to be pretty brutal (if done in 1.5 I can utilize a glitch on mobile to make the building placements a little more enjoyable), though it's definitely needed if I want to keep playing 1.6. I've been putting it off for so long and I'm excited to play more of the update and test for some of the previous update's performance issues that I was struggling with in 1.5.
I still see patches of yellow on your screen FG! Shame shame shame!

And it’s nice knowing the amount of fresh grass, sunshine and human care your animals are receiving . Do I need to call the humane society on you?😂

What do the auto petters outside your buildings do?
 
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FilthyGorilla

Local Legend
I still see patches of yellow on your screen FG! Shame shame shame!
I want to have a little space to more expansively use 1.6 stuff on that save like a fishpond maybe, and don't want to make any more coops than I already have

What do the auto petters outside your buildings do?
They just signify another two coops, the designed didn't allow placing buildings there even though the old greenhouse tiles that don't allow building were removed soon after it was made movable
 

stardew_luv

Farmer
I want to have a little space to more expansively use 1.6 stuff on that save like a fishpond maybe, and don't want to make any more coops than I already have


They just signify another two coops, the designed didn't allow placing buildings there even though the old greenhouse tiles that don't allow building were removed soon after it was made movable
I hope you know I’m just teasing you. You know deep down I’m insanely jealous of how well you excel at this game, achieving things I could never even dream of with cheats let alone without them as you do.

Im glad you are going to leave some space to explore 1.6. Those legendary fish ponds are awesome money makers, but even more they are just way cool and make beautiful water colors.
 

FilthyGorilla

Local Legend
Posted this somewhere else, but here's a little update:

Screenshot (412).png

Past year 450!

(Also should be around or just past 100 billion at this point, and well beyond it right now (older ss))
 

BeenASon

Farmer
Spent even longer creating yet another design as I realized I could probably optimize the whole right side with some better movement of the house.
View attachment 28365

This does have the side effect of needing to be done in 1.6 which is going to be pretty brutal (if done in 1.5 I can utilize a glitch on mobile to make the building placements a little more enjoyable), though it's definitely needed if I want to keep playing 1.6. I've been putting it off for so long and I'm excited to play more of the update and test for some of the previous update's performance issues that I was struggling with in 1.5.
It looks so ugly but....... MONEY!
 

BeBop268170

Farmer
Heya, new tech!
You have 1 Coop, NOT upgraded. You put your bed right next to the hopper. You wake up, plop Hay in the hopper, and go back to bed.
:D ^.^ :)
Wait, I don't know why I thought it needed to be un-upgraded. Any Coop or Barn works. I already knew about the hopper and that you can put beds in there to sleep, so I'm not sure what the insight is. I just never put 1 and 1 together. Had you?
 

Terdin

Planter
Wait, I don't know why I thought it needed to be un-upgraded. Any Coop or Barn works. I already knew about the hopper and that you can put beds in there to sleep, so I'm not sure what the insight is. I just never put 1 and 1 together. Had you?
I think it's because in the first two versions of the coop and barn, you can take hay out of the hopper rather than just put it in, so there's a lot more interaction with it. The introduction of the auto-feed has me often thinking of the hopper of the deluxe coop/barn as something of little/no use.
 
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