Shyborg
Cowpoke
I have quite few mods in my game but the last few days my game has been crashing whenever I try to enter the community center. I upgraded all my mods, deleted them and downloaded them all from the begining making sure I am very careful on both what I download and on those being compatible with the rest of my mods etc. I started a game from the start and I have attemted to delete, restart my game and all that kind of stuff many times, I searched on the internet everywhere but I cant seem to find anything that helps. I must clarify that the game works fine up until the time I try to enter the Community Center. The following shows up when I entrer the Community Center at the SMAPI browser.
[game] An error occurred in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key '37' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at StardewValley.Locations.CommunityCenter.checkForMissedRewards() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 510
at StardewValley.Locations.CommunityCenter.resetSharedState() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 480
at StardewValley.GameLocation.<resetForPlayerEntry>b__269_0() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5629
at StardewValley.GameLocation.resetForPlayerEntry() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5619
at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this)
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time)
at StardewValley.Game1.UpdateOther(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
I would really appreciate it if anyone could help me with what all that mean. I have been able to fix my own mods in the past but I dont seem to find this one out.
P.S English is not my first language so I apologise if there is any mistakes or language barriers.
[game] An error occurred in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key '37' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at StardewValley.Locations.CommunityCenter.checkForMissedRewards() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 510
at StardewValley.Locations.CommunityCenter.resetSharedState() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 480
at StardewValley.GameLocation.<resetForPlayerEntry>b__269_0() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5629
at StardewValley.GameLocation.resetForPlayerEntry() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5619
at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this)
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time)
at StardewValley.Game1.UpdateOther(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
I would really appreciate it if anyone could help me with what all that mean. I have been able to fix my own mods in the past but I dont seem to find this one out.
P.S English is not my first language so I apologise if there is any mistakes or language barriers.