Solved Adopt "n" skin help

Le Zeplin

Newcomer
How do I know what animal mods are compatible with this? I really want a chicken reskin but it seems i can only get them to work via the Adopt n skin mod since they are just PNG files and i don't know how to make json files for them or even get .xnb files for them. But the other animal reskin mods i have work without the Adopt n skin mod so i am confused if I have to format them for this mod if i choose to go this route.
 

Sinmenon

Rancher
The mods using the .xnb are the ones that overwrite your default game's files, full stop. The versions for the Content Patcher will tell your game to "ignore" the default one and use them instead. Usually when you go to the mods sites they do have the adopt'n skin listed on their requirements and you won't need json. You can have both a .xnb or a content patcher mod and the adopt'n skin version as they won't conflict.

All the default animals have a series of mods available to them, like Ellie's farm animals series, but I'm going to use my own mod as an example: I wanted beagles as my dog, so I made it.

Image13.png


See? It has both the content patcher version that replaces the default dogs and the adopt'n skin version (in the optional files at the download tab)

To use the adopt'n skin version you download the file and place it inside your Stardew Valley/mods/AdoptSkin folder
At the SMAPI prompt, write " list_creatures dog " to find your dog's unique ID. Then write "set_skin skinnumber dogid" to change. If you want, for example a chicken, you would write "list_creatures chicken" and then change your chicken, one by one. You'll know the skin number by looking at the .png name.

I know it looks complicated but it is easier when you actually try. And even if you do something wrong it won't be game-breaking, worst case scenario would be SMAPI changing the appearence of the wrong animal or being "sorry, idk what that command was, pls try again" so you don't need to worry about fiddling/trying
 

Le Zeplin

Newcomer
The mods using the .xnb are the ones that overwrite your default game's files, full stop. The versions for the Content Patcher will tell your game to "ignore" the default one and use them instead. Usually when you go to the mods sites they do have the adopt'n skin listed on their requirements and you won't need json. You can have both a .xnb or a content patcher mod and the adopt'n skin version as they won't conflict.

All the default animals have a series of mods available to them, like Ellie's farm animals series, but I'm going to use my own mod as an example: I wanted beagles as my dog, so I made it.

View attachment 11519

See? It has both the content patcher version that replaces the default dogs and the adopt'n skin version (in the optional files at the download tab)

To use the adopt'n skin version you download the file and place it inside your Stardew Valley/mods/AdoptSkin folder
At the SMAPI prompt, write " list_creatures dog " to find your dog's unique ID. Then write "set_skin skinnumber dogid" to change. If you want, for example a chicken, you would write "list_creatures chicken" and then change your chicken, one by one. You'll know the skin number by looking at the .png name.

I know it looks complicated but it is easier when you actually try. And even if you do something wrong it won't be game-breaking, worst case scenario would be SMAPI changing the appearence of the wrong animal or being "sorry, idk what that command was, pls try again" so you don't need to worry about fiddling/trying
Ahh makes sense! just one last question - these are the mods that I'm not using the adopt n skin for but I can leave them as they are and just use the adopt and skin for the chicken mod i want, without conflict? these are just in my stardew mods folder
1661558012685.png
 

Sinmenon

Rancher
Ahh makes sense! just one last question - these are the mods that I'm not using the adopt n skin for but I can leave them as they are and just use the adopt and skin for the chicken mod i want, without conflict? these are just in my stardew mods folder
Yes, they shouldn't cause any conflict it is safe for you to use them. What will happen is that adopt'n skin is going to consider these as the "default' version so whenever you want to clean the texture they'll revert to these
 

Le Zeplin

Newcomer
Yes, they shouldn't cause any conflict it is safe for you to use them. What will happen is that adopt'n skin is going to consider these as the "default' version so whenever you want to clean the texture they'll revert to these
Thank you so much, this clears up alot! really appreciate it :)
 
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