15:19:43 TRACE Content Patcher Medieval_buildings edited Buildings/Greenhouse.
15:19:43 TRACE SMAPI Content Patcher edited Buildings/Greenhouse.
15:19:44 ERROR SMAPI An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object.
at CustomFurniture.CustomFurniture.setTexture() in /Users/ishanjalan/RiderProjects/Platonymous/CustomFurniture/CustomFurniture.cs:line 134
at CustomFurniture.CustomFurniture.draw(SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) in /Users/ishanjalan/RiderProjects/Platonymous/CustomFurniture/CustomFurniture.cs:line 259
at StardewValley.GameLocation.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14249
at StardewValley.Locations.BuildableGameLocation.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 257
at StardewValley.Farm.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 2068
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 618
at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 216
15:19:44 TRACE Content Patcher Stardew Valley Expanded edited LooseSprites/Fence1.
15:19:44 TRACE SMAPI Content Patcher edited LooseSprites/Fence1.
15:19:44 ERROR SMAPI An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object.
at CustomFurniture.CustomFurniture.setTexture() in /Users/ishanjalan/RiderProjects/Platonymous/CustomFurniture/CustomFurniture.cs:line 134
at CustomFurniture.CustomFurniture.draw(SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) in /Users/ishanjalan/RiderProjects/Platonymous/CustomFurniture/CustomFurniture.cs:line 259
at StardewValley.GameLocation.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14249
at StardewValley.Locations.BuildableGameLocation.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 257
at StardewValley.Farm.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 2068
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 618
at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 216