Making more money quicker?

Tinks

Planter
A state in a video game where you can't do anything to change where you're at or progress. For example, in a Mario game, if you fell into an area with a bunch of invisible blocks on top and you can't get back out. You're not dead, but you can't do anything either. In a RPG like Skyrim, say you had killed a critical quest NPC, and as a result, could never finish the game. You're not dead, but you can't progress either. It can't happen in Stardew because you can always make money from foraging or trash cans, and you shouldn't be able to permanently lose your tools, so he's just saying you can't ever get stuck.
oh thats happened to me before in games but I didn't know it had a specific term!
 

imnvs

Local Legend
There are multiple things to consider when gifting...

Loved gifts give 80 friendship for an average quality item.
Liked gifts give 45 friendship for average quality.
Neutral gifts give 20 friendship for average quality.
Dislike gifts lose you 20 friendship for average quality.
Hated gifts lose you 45 friendship for average quality.

Then there is the quality. Silver quality adds 10%, gold quality adds 25% and iridium adds 50%... but ONLY if the gift is liked or loved. Giving someone a high-quality item that they hate isn't going to lose you more friendship than one of average quality, for example.

So, if we look at an average quality loved gift's 80 points and compare to the best of the best you can get for a liked gift... well, 45x1.5 is only 67.5. If you can manage to get a loved gift for someone, that will always be the best gift you can give. If you can find a loved gift that has a quality, you're even better. You can do better than 1 heart per week if you can manage to get loved gifts for someone that are iridium quality. 2 iridium quality loved gifts is 2x1.5x80 + 10 = 250 friendship points which is 1 heart right there. Presumably you'll also talk to the person.

Also, gifts on someone's birthday? They're worth 8x the friendship points... and this applies to hated, disliked and neutral gifts too. You'll also be asked to give a gift to someone at one of the festivals, and that gift is worth 5x the friendship points. You want to make absolutely sure you're giving people something they like or love on their birthday or at that festival. The math for that, though? An iridium quality loved gift on a birthday? 80x1.5x8 = 960 friendship points. That's almost 4 hearts right there... and if you give a hated gift, that's -45x8= -360 friendship points... that's almost 1.5 hearts. You don't wanna do that.
 

Tinks

Planter
There are multiple things to consider when gifting...

Loved gifts give 80 friendship for an average quality item.
Liked gifts give 45 friendship for average quality.
Neutral gifts give 20 friendship for average quality.
Dislike gifts lose you 20 friendship for average quality.
Hated gifts lose you 45 friendship for average quality.

Then there is the quality. Silver quality adds 10%, gold quality adds 25% and iridium adds 50%... but ONLY if the gift is liked or loved. Giving someone a high-quality item that they hate isn't going to lose you more friendship than one of average quality, for example.

So, if we look at an average quality loved gift's 80 points and compare to the best of the best you can get for a liked gift... well, 45x1.5 is only 67.5. If you can manage to get a loved gift for someone, that will always be the best gift you can give. If you can find a loved gift that has a quality, you're even better. You can do better than 1 heart per week if you can manage to get loved gifts for someone that are iridium quality. 2 iridium quality loved gifts is 2x1.5x80 + 10 = 250 friendship points which is 1 heart right there. Presumably you'll also talk to the person.

Also, gifts on someone's birthday? They're worth 8x the friendship points... and this applies to hated, disliked and neutral gifts too. You'll also be asked to give a gift to someone at one of the festivals, and that gift is worth 5x the friendship points. You want to make absolutely sure you're giving people something they like or love on their birthday or at that festival. The math for that, though? An iridium quality loved gift on a birthday? 80x1.5x8 = 960 friendship points. That's almost 4 hearts right there... and if you give a hated gift, that's -45x8= -360 friendship points... that's almost 1.5 hearts. You don't wanna do that.

I'm having problems with the mining after got past level 10 these flying things come at you then end up passing out and losing stuff.

At the minute am focusing getting Kenny to stage he can marry Penny, have the money for the Kitchen so don't want to lose any in the mines! .(already lost 900g when I'd just managed to get about 8,000 saved up!) ..and have to buy a pendant too ..not sure how much that is?...might need to make a bit more money for both (have 11,151).

I did give something to Penny for her birthday, she mentioned pina colada to get on Pam's good side (presumably before I propose!) haven't found that yet!

I want to do the getting Pam her job back and building a house for her quests on this game file as they directly relate to Penny.
 
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