Question question regarding 64-bit and 32-bit

maineiac

Tiller
I was too quick to opt into the 64-bit version, not realizing there was no official release date. Is there any way to go back to the 32-bit version until the new one is released? I've tried uninstalling/reinstalling Stardew, removing and reinstalling mods, reinstalling the smapi for the 32-bit version, and still can't seem to go back. I have a lot of mods that won't work right now with the 64-bit version, although the game is playable.

Thank you for any help.
 

mouse

Farmer
If you mean the beta version, you can opt out of it by right clicking Stardew in your library, clicking properties > betas then in the dropdown change it from monogame64bit to none and let it update :) You will need the standard SMAPI version and some of your mods might need to be de-updated if you were using beta versions, but that should get the game itself back to normal.
 

maineiac

Tiller
If you mean the beta version, you can opt out of it by right clicking Stardew in your library, clicking properties > betas then in the dropdown change it from monogame64bit to none and let it update :) You will need the standard SMAPI version and some of your mods might need to be de-updated if you were using beta versions, but that should get the game itself back to normal.
Thank you for your response. :smile: I've tried that repeatedly, though, and my mods are still not loading properly. I'll try again. Maybe I messed up somewhere (certainly possible!)
 

mouse

Farmer
Your log suggests everything is on the expected versions, though it's possible for manifests to be replaced without the rest -- if you completely delete and reinstall Tractor mod, does that particular mod then load?

If not, does rolling back SMAPI to, say, 3.12.2 fix it?
 

mouse

Farmer
Weird. Can you post a new SMAPI log showing the changes?

(Unfortunately I'm on my way out and am going to be gone most of the day, so I am going to pass the buck and suggest you consider joining the #using-mods channel of the Stardew Valley Discord server, which is pretty active and helpful :) It could be something silly like, "oh, verify your files/remove them before reinstalling" or "that was the wrong version of SMAPI to roll back to" or "pufferchick wasn't feeling well" or something everyone already knows about that I didn't, etc, but it's often a lot quicker to check all the little things in chat than forum tag!

It does have a downside of being easy to be overlooked on a very busy day, but you can always re-ask after waiting awhile.)
 

maineiac

Tiller
So after thinking long and hard about this, I've decided I have no choice but to stick to the beta version, and I've spent the past several hours individually downloading and installing every mod I usually use, checking after each install to be sure the mod doesn't throw any errors. I'm happy to say that most of my mods function just fine. I did notice that JsonAssets has been updated to 64-bit, but a mod it requires, ExpandedPreconditionsUtility, hasn't, so JsonAssets won't work (and anything that depends upon it also won't work). All this said, the game is playable and I can hang in. Thank you again, Mouse, for your help and suggestions.
 
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