FranklyJustNess
Greenhorn
Update 1.5 added the option to scale profit margin to 75%, 50% or 25%. I at first was not sure if it's something I'd do, but after thinking about it for some time I actually really liked the idea. Each of the settings presents a unique gameplay difference, because the return margin on farming investments for default quality crops is about 45%-ish:
- 75% is just a slower progress if you feel unlocking stuff happens too quickly,
- 50% presents the possibility of making a loss on harvests, so you need to level up farming, use fertilizers and rely on other income sources before harvests pay for themselves well,
- 25% just means farming isn't really an option and it's important to look into other income sources like animals, foraging, fishing, mining before there is enough infrastructure to boost crop prices (kegs, cellar, high quality).