icKyou1025
Sodbuster
So what are some things that you really like to use but the general public kind of underrates in your opinion.
I've got 2.
The first is Corn. It took me a long time to come around for corn. While waiting for the 1.5 update for console I was testing some ideas to prepare myself. One of those was getting the First House upgrade sooner than I usually do because of how the Beach Farm interacts with Supply Crates. So I ended up with the upgrade before my first Corn Harvest. I normally only plant 2 in an effort to get the 5 Gold Star for the Comm Center and save the rest for oil later. But with access to the Kitchen I was making some random food for buffs when I noticed I could make Tortillas. When I was making the Tortillas I realized its a really consistent way of having regular energy and I regretted not planting more corn. So now I kinda realized the great utility a decent Corn crop has. I only wish I could make Lucky Lunches this early.
My uses so far
I turn basic corn into oil (eventually) and Tortillas. Those Tortillas give a solid small boost of energy for basically no work. For Silver and Gold Corn I gift them or occasionally sell them if I'm a little short on a Target Buy. They're widely liked and unless I'm going Fishing or Mining I tend to keep a stack of giftables on me and that Corn fit my needs.
My second one is the Retaining Soil. I've used it a bunch in another playthrough and when used in large quantities its kinda nice. At the very least I didn't dislike it then. The only frustrating thing is that bigger crops can make it harder to see if something is still watered the next day until you water next to them. I've never been a fan of upgrading the Watering Can early. Since you can't use sprinklers on sand I decided to look into the Retaining soil again. Really where it shines is Summer.
So backstory, I usually separate crops into a For Profit section and a For Utility/Refinement section. For Profit is stuff I'm going to sell right away, (like blueberries) so the Quality matters. The other section is stuff that gets eaten for energy, or thrown into a Preserves Jar, Keg, Mill, etc. where quality doesn't matter and anything silver or gold gets gifted or eaten (or still processed).
So in my utility section I decided to use Retaining soil everywhere. It was really nice not having to water 20-40% of the crops there, and it really made me feel it would be ok to not upgrade the watering can right away. (The other side still used Sprinklers since I plan to toss them in the 10x20 area of the Beach Farm)
Honorable Mention:: Cork Bobber
The Trap Bobber still wins when it comes to the extremely hard to catch fish. But it's nice to try to go after more perfect catches for the moderate difficulty fish and down (Eel and Stonefish or easier).
I've got 2.
The first is Corn. It took me a long time to come around for corn. While waiting for the 1.5 update for console I was testing some ideas to prepare myself. One of those was getting the First House upgrade sooner than I usually do because of how the Beach Farm interacts with Supply Crates. So I ended up with the upgrade before my first Corn Harvest. I normally only plant 2 in an effort to get the 5 Gold Star for the Comm Center and save the rest for oil later. But with access to the Kitchen I was making some random food for buffs when I noticed I could make Tortillas. When I was making the Tortillas I realized its a really consistent way of having regular energy and I regretted not planting more corn. So now I kinda realized the great utility a decent Corn crop has. I only wish I could make Lucky Lunches this early.
My uses so far
I turn basic corn into oil (eventually) and Tortillas. Those Tortillas give a solid small boost of energy for basically no work. For Silver and Gold Corn I gift them or occasionally sell them if I'm a little short on a Target Buy. They're widely liked and unless I'm going Fishing or Mining I tend to keep a stack of giftables on me and that Corn fit my needs.
My second one is the Retaining Soil. I've used it a bunch in another playthrough and when used in large quantities its kinda nice. At the very least I didn't dislike it then. The only frustrating thing is that bigger crops can make it harder to see if something is still watered the next day until you water next to them. I've never been a fan of upgrading the Watering Can early. Since you can't use sprinklers on sand I decided to look into the Retaining soil again. Really where it shines is Summer.
So backstory, I usually separate crops into a For Profit section and a For Utility/Refinement section. For Profit is stuff I'm going to sell right away, (like blueberries) so the Quality matters. The other section is stuff that gets eaten for energy, or thrown into a Preserves Jar, Keg, Mill, etc. where quality doesn't matter and anything silver or gold gets gifted or eaten (or still processed).
So in my utility section I decided to use Retaining soil everywhere. It was really nice not having to water 20-40% of the crops there, and it really made me feel it would be ok to not upgrade the watering can right away. (The other side still used Sprinklers since I plan to toss them in the 10x20 area of the Beach Farm)
Honorable Mention:: Cork Bobber
The Trap Bobber still wins when it comes to the extremely hard to catch fish. But it's nice to try to go after more perfect catches for the moderate difficulty fish and down (Eel and Stonefish or easier).