Solved [BUG] [CRASH]Crash to desktop on Night Market Mermaid Boat

jlowe258

Greenhorn
(Copied from Steam forum for visibility because my wife was really disappointed to not see the mermaid event)

My wife and I have been playing through with local co-op(thanks for the great feature).

We crashed twice(these are the only crashes we've had) and both times was 'caused' by the Mermaid Boat.

The first time, I entered the boat and the show started playing. She then entered and as far as I noticed the show didn't start for her before the game CTD'ed.

The second time, she went in alone. Again, we were looking at the desktop moments after.

Both times she admitted to possibly button mashing to try to get the show to start.



We're going to be coming up on another Night Festival eventually, so I wanted to report to hopefully get it fixed.

More information that may or may not be relevant:
One thing that I noticed is that there is two ways to do local co-op. One is to load the farm then start the local coop in the options. I just discovered this way.

The way I had been starting the game was loading the farm with the Coop button using that flow to host farm then starting local co-op in game. The only difference I noticed is with the latter method, there are additional buttons in the options in addition to Start Local Coop: "Invite Friends..." and "Show Invite Code". However, they could be different enough to make that relevant.
 

jlowe258

Greenhorn
I found the ErrorLog:


Message: Object reference not set to an instance of an object.
InnerException:
Stack Trace: at StardewValley.Locations.MermaidHouse.UpdateWhenCurrentLocation(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\MermaidHouse.cs:line 380
at StardewValley.Game1.UpdateLocations(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6116
at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4645
at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3768
at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 958
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 156

Game Version: 1.5.1
SDK Helper: SteamHelper
Game Language: en
GPU: Intel(R) UHD Graphics 630
OS: Win32NT Microsoft Windows NT 6.2.9200.0
Multiplayer (Split Screen)
Playing on Controller
In-game Date: winter 15 Y1 Time of Day: 2150
Game Location: MermaidHouse
 

Fantagma

Newcomer
+1
Local coop (couch coop with xbox 360 controllers on windows 7, gog version of the game launched through gog galaxy)

Crashed twice when trying to start the mermaid show.

I'll try to find the ErrorLog tomorrow (where are they stored?)
 

corrin

Planter
%appdata%\StardewValley\ErrorLogs is where you'd find that. There are a couple of other threads for this crash as well, all from couch coop and the mermaid show.
+1
Local coop (couch coop with xbox 360 controllers on windows 7, gog version of the game launched through gog galaxy)

Crashed twice when trying to start the mermaid show.

I'll try to find the ErrorLog tomorrow (where are they stored?)
 

tsira

Greenhorn
+1

Husband and I were playing local co-op. I was in a cutscene when he went to the mermaid show and it crashed to desktop. We tried again, both going in to the show at the same time, and it crashed again.
 

dav

Greenhorn
Same happened for my wife and I. We were playing on PC (Steam) on Windows 10 - she was keyboard & mouse, I was on an xbox controller. It happened twice; once, she was in her inventory menu in the caves while I was in the mermaid boat; the second time, we were both in the mermaid boat. Both times it crashed to the desktop.
 
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