Issue HELP- Game will not start!

Hi all! New here, so apologies if this isn't where to put this.

With the new 1.5 Stardew update, that means I had to update all of my mods I had downloaded. Everything was working fine, and then I updated a random mod (I think it was my scarecrow replacement?), and suddenly the game refuses to start and I get an extremely long error message through SMAPI saying:

[game] The game failed to launch: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "TileSheets\furnitureFront". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\TileSheets\furnitureFront.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at StardewValley.LocalizedContentManager.LoadBase[T](String assetName) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 180
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](String assetName, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 261
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 237
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass10_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 106
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 102
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 99
at StardewValley.Game1.LoadContent() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2813
at StardewValley.GameRunner.LoadContent() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 830
at StardewModdingAPI.Framework.SGameRunner.LoadContent() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGameRunner.cs:line 118
at Microsoft.Xna.Framework.Game.Initialize()
at StardewValley.GameRunner.Initialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 676
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at StardewModdingAPI.Framework.SCore.RunInteractively() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 301
[SMAPI] Game has ended. Press any key to exit.

The problem seems to be this "Content\TileSheets\furnitureFront.xnb". File not found. message, but I've never seen a file called furnitureFront.xnb in any of my modding. I always save backup copies of files I remove from the game to replace with mods, and I've never seen a file like this in any of the original game source or any of my mods, and I'm really confused on why it's suddenly looking for this file when all I did was change out a scarecrow mod. Someone please help if you can, I can't play my game until I figure out what's going on!
 

niayg

Greenhorn
I'm having the same problem. This happened to me not too long ago, and updating Microsoft XNA to the latest version fixed the problem. I just ran the repair installer, so we'll see if that clears this up. ETA: Microsoft XNA doesn't seem to be the problem. This thread seems to address the problem, though.
 

mouse

Farmer
The problem seems to be this "Content\TileSheets\furnitureFront.xnb". File not found. message, but I've never seen a file called furnitureFront.xnb in any of my modding.
That's because it's a new file. This update is massive and adds new files in addition to editing old files. If you've been replacing files in the game's Content folder you're going to have a bad time. There's a reason (ok lots of reasons) why XNB modding is discouraged :/ You should be able to reset your content files to get all the vanilla files, though.

(You can check out the mod migration guide for a list of breaking changes, new modding-related features, and a list of impacted files.)
 

morbiddog2

Newcomer
I don't use any XNB mods and I still had the same issue. It appears steam didn't update the game correctly as this file and a couple other new ones were completely missing. Might have something to do with vortex but IDK. I couldn't get steam to verify file integrity either and had to uninstall/reinstall stardew before it started working.
 
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