StarFarmer
Tiller
Hello, fellow farmers! Allow me to begin by apologizing if any of these ideas have been posted before, or if they seem unfeasible. I'm not trying to step on anyone's toes, and am merely hoping to engage in discussion or to reinforce or add to the ideas I've seen others have on the Suggestion Board. If you have a way to make any of the ideas I post below, better, please comment or post! Thanks!
1. Telephone--I just read that a telephone might be added to 1.5, so I guess this suggestion is really more for a future update kind of thing once people get use to the idea of a phone being there. But I was thinking it was a great idea to have a way to invite NPCs to come onto the farm to "hang out" with the character. Like invite them over for tea or coffee and serve them a dessert while they're at it? It could be fun!
2. School House community upgrade--It's a great idea, but there's the issue of where would the building be held? Is it possible to add an extra "classroom" wing to the museum or the community center?
3. Adding more to NPCs around Town:
Penny - once we have kids, and they start toddling around, would it be possible to start paying Penny to tutor them? The same way that she tutors Jas and Vincent? It is a little concerning that in the game, there are tiny humans just kind of wandering around without any supervision a lot of the time.
Emily - Clearly Emily love sewing and fashion things. What if the players could request Emily to make certain types of clothes or whole outfits for NPCs or other players? Or we could request that she add an upgrade to our backpack? I also kicked around the idea that we could request something to the equivalent to embroidery or bead-work to our clothing items (like giving her a shirt and a diamond, she'll add a "glittery night sky" type of pattern to the shirt)? Clearly, the player would need to provide the necessary materials she needs to completely the outfits or clothing items.
4. More personalization of the house?
a. I've suggested in the past of having an end-game thing of paying Robin a lot of money to expand the cellar or attic areas. But what if we could also pay her to make cosmetic adjustments to the outside of the house? Like painting certain aspects different colors? Or paying her to adjust the entire design of the outer house entirely (being able to change to a Tudor style might be cute)? It would be end-game stuff, like when the player gets into the part where they make a couple of million in each season, and would be expensive to pay, but I think it would be reasonable?
b. Filling furniture items - I noticed that when you play the regular game, the house automatically comes with an empty bowl on the table. And one of the prizes from the museum is an Obsidian Vase. What if we could actually put things into them like flowers or fruit? It could also be cute to turn the ornamental fan into a wall decoration? Just something that would let players mess with decorating a bit more.
5. Having more parts to the different Festivals - the best part about the Stardew Valley Fair festival is that there's so much to do! Not just the garange display, but there's eating, games, and prizes as well. Most of the other festivals only have the single part to them. What if at the festival of ice, the player can choose to make a snowman (or bring a clothing item to decorate one of the snowmen) or create an ice sculpture! What if for the Egg Festival, you could actually color eggs with Emily, Abigail, or the kids? What if for the Luau, the player can choose to participate in a hula presentation or a limbo contest? Or the player can help set off fireworks for the Dance of the Moonlight Jellies? Just stuff like that.
6. Expanding on the kids/Spouses - I just read that ConcernedApe is already working on aging the players' children for 1.5, but I thought this idea would still be good for future updates? Like how much fun it would be to organize activities for them! Like planning and putting together a basket lunch in the forest or on the beach. Or taking the kids and spouse to the movies all together as one group. Or plan and packing a weekend camping trip, or a day trip to the city! Or at the festival of ice, the player can help the kids make a snowman, or plan a snowball fight! Maybe in the future, seasonal cutscenes with the spouse could be a thing?
7. Adding in the player's dad - The Dad just kind of sends letters the first couple of years, then he disappears completely. I'd love to have an NPC to interact with for the dad. Like maybe with the new telephone, you can call and talk to him every once in a while? Or what about inviting him to come visit the farm, or even to come live there? Or once you have the money, you can purchase him the retirement cabin he references in one of his first letters (in the mountains, or on the beach? Possible community upgrade?). If a Zuzu city expansion is ever created, why not be able to travel back to the city to visit him? It's just an aspect that could possibly be played with.
Thanks for reading my long-winded ideas. Hope there's something here that resonates with other players or that it might inspire others to have to ideas.
1. Telephone--I just read that a telephone might be added to 1.5, so I guess this suggestion is really more for a future update kind of thing once people get use to the idea of a phone being there. But I was thinking it was a great idea to have a way to invite NPCs to come onto the farm to "hang out" with the character. Like invite them over for tea or coffee and serve them a dessert while they're at it? It could be fun!
2. School House community upgrade--It's a great idea, but there's the issue of where would the building be held? Is it possible to add an extra "classroom" wing to the museum or the community center?
3. Adding more to NPCs around Town:
Penny - once we have kids, and they start toddling around, would it be possible to start paying Penny to tutor them? The same way that she tutors Jas and Vincent? It is a little concerning that in the game, there are tiny humans just kind of wandering around without any supervision a lot of the time.
Emily - Clearly Emily love sewing and fashion things. What if the players could request Emily to make certain types of clothes or whole outfits for NPCs or other players? Or we could request that she add an upgrade to our backpack? I also kicked around the idea that we could request something to the equivalent to embroidery or bead-work to our clothing items (like giving her a shirt and a diamond, she'll add a "glittery night sky" type of pattern to the shirt)? Clearly, the player would need to provide the necessary materials she needs to completely the outfits or clothing items.
4. More personalization of the house?
a. I've suggested in the past of having an end-game thing of paying Robin a lot of money to expand the cellar or attic areas. But what if we could also pay her to make cosmetic adjustments to the outside of the house? Like painting certain aspects different colors? Or paying her to adjust the entire design of the outer house entirely (being able to change to a Tudor style might be cute)? It would be end-game stuff, like when the player gets into the part where they make a couple of million in each season, and would be expensive to pay, but I think it would be reasonable?
b. Filling furniture items - I noticed that when you play the regular game, the house automatically comes with an empty bowl on the table. And one of the prizes from the museum is an Obsidian Vase. What if we could actually put things into them like flowers or fruit? It could also be cute to turn the ornamental fan into a wall decoration? Just something that would let players mess with decorating a bit more.
5. Having more parts to the different Festivals - the best part about the Stardew Valley Fair festival is that there's so much to do! Not just the garange display, but there's eating, games, and prizes as well. Most of the other festivals only have the single part to them. What if at the festival of ice, the player can choose to make a snowman (or bring a clothing item to decorate one of the snowmen) or create an ice sculpture! What if for the Egg Festival, you could actually color eggs with Emily, Abigail, or the kids? What if for the Luau, the player can choose to participate in a hula presentation or a limbo contest? Or the player can help set off fireworks for the Dance of the Moonlight Jellies? Just stuff like that.
6. Expanding on the kids/Spouses - I just read that ConcernedApe is already working on aging the players' children for 1.5, but I thought this idea would still be good for future updates? Like how much fun it would be to organize activities for them! Like planning and putting together a basket lunch in the forest or on the beach. Or taking the kids and spouse to the movies all together as one group. Or plan and packing a weekend camping trip, or a day trip to the city! Or at the festival of ice, the player can help the kids make a snowman, or plan a snowball fight! Maybe in the future, seasonal cutscenes with the spouse could be a thing?
7. Adding in the player's dad - The Dad just kind of sends letters the first couple of years, then he disappears completely. I'd love to have an NPC to interact with for the dad. Like maybe with the new telephone, you can call and talk to him every once in a while? Or what about inviting him to come visit the farm, or even to come live there? Or once you have the money, you can purchase him the retirement cabin he references in one of his first letters (in the mountains, or on the beach? Possible community upgrade?). If a Zuzu city expansion is ever created, why not be able to travel back to the city to visit him? It's just an aspect that could possibly be played with.
Thanks for reading my long-winded ideas. Hope there's something here that resonates with other players or that it might inspire others to have to ideas.
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