Anthonygood
Farmhand
Hello all. I have an idea called heart plus.
The idea is that when you get villagers (non romance candidates) to 8 hearts and you also completed the community center or joja storage - their hearts level up and they can get a level 3 system of 8 hearts.
I am thinking that there can be 4 levels. Normal, silver, gold , iridium. So each villager would have 24 extra hearts to build up after normal 8 hearts. In 4 sets of levels.
Why would this be a good idea ? Well in late game, the farm is all about money and you replace your animals and crops with high yields like pigs and ancient fruit or 12-14 day crops. People also stack jelly pickles truffled and wine.
What this heart system does, is it encourages you to plant less efficient vegetables and get milk cheese eggs maynaiose and cloth as well as fruits and small time items. This way you can gift villagers items that don't sell well and have a goal or purpose for late game.
Why is this system good ? It creates artificial longevity for the casual player and you can continue to gift gifts for up to 6 years or 7 years as you attempt to iridium star their max 32 hearts.
As for the rewards. Just make them mail more items and occasionally say hello in the city. You could also give a special item for each villager like example 4 star iridium gus could give you a unique table that can be placed outside your farm for a back yard porch item.
Maybe Robin can gift you a wooden clock that looks nice in your house at 4 star iridium hearts.
This system would encourage item hoarding and getting mixtures of items to keep pumping those hearts and gives something for players to do after they got their farm running perfectly.
What else. .. it makes birthdays useful for several years and it also gives you a goal. Something to work for years and keep gifting trying to get 32 hearts of iridium. Or 4 levels of 8 hearts.
Let me know what you guys think. Hope concern ape makes this happen.
(Ps I have 1100 hours on steam but I am a hyper casual and enjoy using creative energy to make save files complete. For me it's a goal and journey. Eventually I abandon farms and start overs when the creative energy hits )
Thanks all for reading. Let me know your ideas.
The idea is that when you get villagers (non romance candidates) to 8 hearts and you also completed the community center or joja storage - their hearts level up and they can get a level 3 system of 8 hearts.
I am thinking that there can be 4 levels. Normal, silver, gold , iridium. So each villager would have 24 extra hearts to build up after normal 8 hearts. In 4 sets of levels.
Why would this be a good idea ? Well in late game, the farm is all about money and you replace your animals and crops with high yields like pigs and ancient fruit or 12-14 day crops. People also stack jelly pickles truffled and wine.
What this heart system does, is it encourages you to plant less efficient vegetables and get milk cheese eggs maynaiose and cloth as well as fruits and small time items. This way you can gift villagers items that don't sell well and have a goal or purpose for late game.
Why is this system good ? It creates artificial longevity for the casual player and you can continue to gift gifts for up to 6 years or 7 years as you attempt to iridium star their max 32 hearts.
As for the rewards. Just make them mail more items and occasionally say hello in the city. You could also give a special item for each villager like example 4 star iridium gus could give you a unique table that can be placed outside your farm for a back yard porch item.
Maybe Robin can gift you a wooden clock that looks nice in your house at 4 star iridium hearts.
This system would encourage item hoarding and getting mixtures of items to keep pumping those hearts and gives something for players to do after they got their farm running perfectly.
What else. .. it makes birthdays useful for several years and it also gives you a goal. Something to work for years and keep gifting trying to get 32 hearts of iridium. Or 4 levels of 8 hearts.
Let me know what you guys think. Hope concern ape makes this happen.
(Ps I have 1100 hours on steam but I am a hyper casual and enjoy using creative energy to make save files complete. For me it's a goal and journey. Eventually I abandon farms and start overs when the creative energy hits )
Thanks all for reading. Let me know your ideas.