Haunted Chocolatier New Haunted Chocolatier blog post with screenshots!

evergreen oak

Sodbuster
Also kind of rude to assume that he has all these emotions and feelings and intentions towards other players, when I'm sure that's not true. In reality I'd just like to hear why @MogBeoulve doesn't want it to get ported.
I don't see how "I'd rather this new experience not be available for this specific group of people" can be interpreted any other way than "I hope they don't get to join in the fun" but you're right, that wasn't entirely a fair assumption. I assume their reasoning is to do with the workload being much harder on CA when mobile ports are involved. And that's a fair position to take; clearly mobile is difficult to develop for. Personally, my choice would be to hope that years of experience have enabled CA to better work outside his comfort zone and continue bringing his magic to all of his fans, not leave a significant portion of them behind, but ultimately it's up to him and what he thinks is best
 

Lew Zealand

Helper
Some considerations about Haunted Chocolatier being released for PC only:

Close to zero new games are released for PC/Mac and another platform at the same time. Maybe exactly zero, anyone got examples? Stardew Valley was not released for PC and mobile/consoles at the same time, instead released on consoles and mobile almost a year to many years after PC, depending on the platform.

Developing your game, not your large company's game but instead your labor of love, means you code it yourself on one platform. CA codes on PC so that's where it goes. Other people and studios do the translations to other platforms. Troubleshooting game code is an unenviable task and the thought of doing that on multiple platforms at the same time while only being an expert on one exists somewhere between ridiculous and impossible.

That does not sound like a labor of love.

I'm guessing that CA is writing Haunted Chocolatier because he has stories to tell and enjoys the medium of computer games as his platform for storytelling. I'm willing to wait for as long as it takes to get it done the way he wants to, and releasing for PC-only seems not only the most expeditious but also the least complicated and most enjoyable way possible to do that.

And I want him to enjoy the process as much as possible as that will reflect in a very positive way on the quality of our Haunted Chocolates when it's finished.
 

evergreen oak

Sodbuster
Yeah I never meant to imply I was hoping for a fully cross-platform release. With the way CA chooses to handle his business, that absolutely is not happening. What I meant to communicate is that would be a sorry shame if Chocolatier stayed as a PC exclusive forever
 
Assorted bandaids that give different healing/immunity bonuses would be hilarious. 😄
Lol hang on, I've ignored this cause I didn't know you guys were talking about what I thought was buttons on the clothing, but it seems I also misunderstood... what is the circle one with four dots supposed to be then?!?

I guess buttons wouldn't make much sense now, would it? What combat properties would those even offer? Defensive capabilities? LOL
 
Lol hang on, I've ignored this cause I didn't know you guys were talking about what I thought was buttons on the clothing, but it seems I also misunderstood... what is the circle one with four dots supposed to be then?!?

I guess buttons wouldn't make much sense now, would it? What combat properties would those even offer? Defensive capabilities? LOL
😄 Across from the sword? That's a shield. CA previously said that shields were going to play a role in Haunted Chocolatier's combat.
 

Lew Zealand

Helper
Lol hang on, I've ignored this cause I didn't know you guys were talking about what I thought was buttons on the clothing, but it seems I also misunderstood... what is the circle one with four dots supposed to be then?!?

I guess buttons wouldn't make much sense now, would it? What combat properties would those even offer? Defensive capabilities? LOL
Bowling ball for your 6-fingered Chocolatier.

The game centers around your quest to restore the local bowling alley and it's associated bowling league of international renown to it's former glory after falling on hard times. After the centuries-long family tradition of the first born 6-fingered child of a local farmer being anointed as Our Town's Next Top Bowler is upset when no extradigital children are born after local water-cleanliness standards are passed, a mysterious new stranger strolls into town...

unaware of lost traditions
sensing a savior is expected
only wanting to start a small confectioner's business
hiding a dark secret beneath thick leather gloves
really needing a pee break

What will the Stranger find in the dilapidated old factory?
Why does the Stranger never take off their gloves?
Has the Stranger even picked up a 7-10 split?

All these questions and more will be answered when you play:

Haunted Bowling Alley Chocolatier

😄 Across from the sword? That's a shield. CA previously said that shields were going to play a role in Haunted Chocolatier's combat.
Yeah OK or that.
 

MogBeoulve

Local Legend
A good port of a game to mobile would more or less require that you design the game interface and mechanics with the intent of being able to do everything on a mobile phone. It would limit what you can do and how. It's pretty amazing that CA et al. made Stardew Valley work on mobile. But because it wasn't written explicitly for it, it's not an easy process and it's probably always going to have at least minor glitches. I think that would be fine if players could accept it for what it is, a PC game modified to allow them to play it on a machine it was never intended for, and accept that it's not perfect. Yet that is not the situation. They are unhappy with what they perceive as a deliberately inferior game.

So now we come to a new game. We don't know much about it, but I know that if CA is half as intelligent as we know he is, if he wants to make a successful port of HC to mobile, he will have to lay the groundwork NOW. And that would basically make HC a mobile game being run on a PC. And I don't like mobile games, so I really hope that is not what he is doing, because then I'll hate his new game. I'm already worried that it might not have any rabbits, I don't need to start having a nervous breakdown about being forced to use a touch screen interface.
 

evergreen oak

Sodbuster
Let's stay away from the shame train and let CA run his business the way he sees fit. He's done mostly good to us with SDV, so I'm okay to see where this goes
And nothing I said went against any of that. This community has an issue with toxic positivity. Multiple times I have voiced full support for CA and his team doing whatever works best for them. I will also state that it would be a shame if people get left out. I will never walk that back or change my opinion on it
 

FilthyGorilla

Local Legend
This is also kind of rude and shortsighted. Just because a few immature idiots can't be polite when they've been forced to sit in the corner and watch PC enjoy shiny new toys for eight months, doesn't mean all fans outside of PC are awful and undeserving of getting thr chance to experience an exciting new game from the creator of game they love
That's not at all what I'm saying. I'm saying if the developer of the game is actively being turned off creating a game because of a toxic community (even if it's a vocal minority), they're perfectly within their rights to not port to that platform.
 

evergreen oak

Sodbuster
That's not at all what I'm saying. I'm saying if the developer of the game is actively being turned off creating a game because of a toxic community (even if it's a vocal minority), they're perfectly within their rights to not port to that platform.
You're absolutely right, that is totally fair. Though I do hope they don't let the words of the few affect the outcome for the many. I think the much more significant issue with negativity, specifically around Chocolatier, is the whiners complaining about him focusing on Stardew instead of working on Chocolatier. That's the real overstep
 

evergreen oak

Sodbuster
....except you haven't voiced full support. You're trying to shame the devs into getting what you think should happen. That's not support, it's pretty toxic, and I'm sorry if you can't see that.


Nobody here, and very few on the forums are saying he should be working on SDV. And honestly, the real overstep is you many making judgements of a game that isn't even in alpha yet. You're impatient, and it seems that some people thrive on negativity, but you are the only one bringing negativity into this thread
I have indeed, multiple times now, voiced full support-- you clearly don't understand what I'm saying or why I'm saying it and I'M sorry YOU can't see that.

Oh and I would appreciate you pumping the brakes on your snap judgement of my character. You fundamentally do not understand why I think, feel, and speak the way I think, feel, and speak and you have demonstrated that twice over at this point.

I AM much more than supportive of Eric and his team doing whatever they deem necessary and best for their development process. So stop saying I'm not. And I'm not impatient, I'm hopeful that a significant portion of people who love his work aren't left out with the eventual release of his next project. I'm NOT "shaming" anyone-- I'm saying it WOULD BE "a shame" if people were left out. There's a stark difference and I'll thank you to stop putting words in my mouth.

I do not thrive on negativity, quite the opposite in fact. But I am well aware of the insidious dangers of toxic hive-like positivity. All I offer is a general warning about absolutism and hope for a future that is nice for EVERYONE, not nust a fraction of SdV / Choco fans.

Clearly we are having trouble communicating so I'll be disengaging from this discussion now. All the best ^_^
 
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