Solved Game keeps crashing in multiplayer

tomooniie

Greenhorn
Hi everyone, my friends and I have had a farm together since 1.6 came out on PC earlier this year. Recently we've been having issues with trying to progress to the next day. Every time we try to go to bed and sleep the game completely crashes out and we have to restart the entire day over, it cut our designated Stardew day short last week and this week we ended up having to start a brand new farm. I have loaded the other farm up in single player and it progresses just fine, only crashes in co-op, and we haven't had any issues with the new farm and someone else hosting it so I'm not entirely sure what the issue could be. We are around 10% away from perfection so it would be really heartbreaking to lose all these hours and progress. None of us have any mods or anything that might be interfering with the file, the game is 100% vanilla. Has this happened to anyone else? Is there anything I could do to save our farm? Thank you in advance!
 

mewsubi

Developer
Hi everyone, my friends and I have had a farm together since 1.6 came out on PC earlier this year. Recently we've been having issues with trying to progress to the next day. Every time we try to go to bed and sleep the game completely crashes out and we have to restart the entire day over, it cut our designated Stardew day short last week and this week we ended up having to start a brand new farm. I have loaded the other farm up in single player and it progresses just fine, only crashes in co-op, and we haven't had any issues with the new farm and someone else hosting it so I'm not entirely sure what the issue could be. We are around 10% away from perfection so it would be really heartbreaking to lose all these hours and progress. None of us have any mods or anything that might be interfering with the file, the game is 100% vanilla. Has this happened to anyone else? Is there anything I could do to save our farm? Thank you in advance!
Hey!

Can you follow the instructions in the pinned post to find your save, error log, and version number?
https://forums.stardewvalley.net/threads/please-read-this-before-reporting-1-6.31177/
 

tomooniie

Greenhorn
Hey!

Can you follow the instructions in the pinned post to find your save, error log, and version number?
https://forums.stardewvalley.net/threads/please-read-this-before-reporting-1-6.31177/
I think I found it? I just copy and pasted it lol, LMK if you need more!

Message: The process cannot access the file because it is being used by another process.
InnerException:
Stack Trace: at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 254
at StardewValley.Menus.SaveGameMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 116
at StardewValley.Menus.ShippingMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\ShippingMenu.cs:line 360
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3437
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3222
at StardewValley.GameRunner.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 927
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 917
at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 620
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 219

Game Version: 1.6.14 build 24317
SDK Helper: SteamHelper
Game Language: en
GPU: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
OS: Win32NT Microsoft Windows NT 10.0.19045.0
Multiplayer (Host)
In-game Date: Winter 14 Y3 Time of Day: 600
Game Location: FarmHouse
 

mewsubi

Developer
I think I found it? I just copy and pasted it lol, LMK if you need more!

Message: The process cannot access the file because it is being used by another process.
InnerException:
Stack Trace: at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 254
at StardewValley.Menus.SaveGameMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 116
at StardewValley.Menus.ShippingMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\ShippingMenu.cs:line 360
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3437
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3222
at StardewValley.GameRunner.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 927
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 917
at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 620
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 219

Game Version: 1.6.14 build 24317
SDK Helper: SteamHelper
Game Language: en
GPU: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
OS: Win32NT Microsoft Windows NT 10.0.19045.0
Multiplayer (Host)
In-game Date: Winter 14 Y3 Time of Day: 600
Game Location: FarmHouse
Hey, do you know what anti-virus you have? This error indicates another program outside of Stardew is preventing the game from saving
 

mewsubi

Developer
I use Aura to protect all my stuff
Aura has a known issue with Stardew Valley (and apparently a lot of other softwares like Clip Studio Paint) that prevent them from saving.

Normally we'd recommend adding Stardew to the anti-virus whitelist, but the last person who had issues with Aura let us know that no such feature existed, and had to disable Aura in favor of another anti-virus.

The best advice I can give is to ask Aura support if there's anything that can be done, but beyond that I'm not sure there's much more that can be done, unfortunately
 

tomooniie

Greenhorn
Aura has a known issue with Stardew Valley (and apparently a lot of other softwares like Clip Studio Paint) that prevent them from saving.

Normally we'd recommend adding Stardew to the anti-virus whitelist, but the last person who had issues with Aura let us know that no such feature existed, and had to disable Aura in favor of another anti-virus.

The best advice I can give is to ask Aura support if there's anything that can be done, but beyond that I'm not sure there's much more that can be done, unfortunately
Oooh okay, thank you so much for helping! I really appreciate it :)
 

mewsubi

Developer
Oooh okay, thank you so much for helping! I really appreciate it :)
Of course! I'm going to mark this thread as solved, but let me know if you do find a solution with Aura.

We'll definitely make note of it for anyone else who has issues in the future!
 
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