iota
Cowpoke
I'd like to get into game developing, either as a programmer (like C# or C++ etc), or as an artist (2D or pixel I can do already). I don't have any skills, mentors, connections, etc, related to these outside of 2D and pixel, though, so I was wondering how you all learnt programming or 3D, etc? I'm considering doing a bootcamp for job training (I can't afford to go back to college )= ) to help me get into this field, but I don't really know what's good and what isn't. When I ask people, I either get ignored or told to do tutorials. I've tried tutorials, they're how I learnt how to draw and do pixel art in the first place. But I need more hands-on guidance for programming and 3D. Those DON'T come intuitive to me, which - along with networking - is why I'm looking for bootcamps in general.
So, if you don't mind telling me your experiences, I'd love to read about them. c: If you've done a bootcamp and have recommondations (whether to do or to stay away from etc), I'd be grateful to hear about that as well.
Thanks!
So, if you don't mind telling me your experiences, I'd love to read about them. c: If you've done a bootcamp and have recommondations (whether to do or to stay away from etc), I'd be grateful to hear about that as well.
Thanks!