Junimo Cart or Journey of the Prairie King, which, in your opinion, is easier?

Njin

Planter
Junimo kart took me longer, about a solid month .. Prairie King took me 2 weeks .. They are both very intimidating at first, just beating the first level on both may take you a day or so before you really figure out .. pretty good guides on yt and the wiki to help out with strats and tech .. but really both boil down to practice, Both games also have a lot of random chance involved and that is what truly makes them difficult, Mushroom lvl is truly random on junimo it can be unbeatable sometimes if you lower certain platforms to far...but practicing them will make it so you can truly take advantage when the good rng happens.. but they are both beatable If I can do it anyone can.. good luck on your "Journey" Confused, you will need it .. But with some grindy practice you will have the skills to cap on that luck :)
 

FilthyGorilla

Local Legend
Prairie king has save states which make it a bit easier in my opinion even if the general gameplay is harder.
Just leave the minigame once you have fully completed a level in it and save the day then go back the next day and you can reset and reload that save until you reach the next save with a healthy amount of money, etc.
 

Lew Zealand

Helper
I can last more than 7-8 seconds on Prairie King and even managed to clear the first level. Totally on my own, I haven't played co-op in like forever. Individual effort.

Fine.

Fine, Abby helped me but we cleared it!

And then there's Junimo Kart which Abby won't touch with a ten meter cattleprod and I can see why. It's unpossible. Yes, The Simpsons invented a word a quarter century early because they knew Junimo Kart was coming and needed a unique descriptor to separate it from the entirety of the rest of gaming. Unconvinced? Ponder this:

People have completed Dark Souls I, II, and III sequentially without taking a single point of damage. OK 1 people did, but stay with me here! That people did not even entertain the possibility of adding the folly of Junimo Kart onto that record-breaking run.

That would be sheer fantasy.
 

nicodeux

Farmer
I forgot to thank people here for the advices on finishing Junimo Kart and Journey of the Prairie King.
One of my farmer has married Shane and I intend to recreate a saloon for him in the house. And I need the arcade games for that. So I will have to complete both games at one time or another. I'll make good use of your advices.
 

Quirinea

Farmer
I can last more than 7-8 seconds on Prairie King and even managed to clear the first level. Totally on my own, I haven't played co-op in like forever. Individual effort.

Fine.

Fine, Abby helped me but we cleared it!

And then there's Junimo Kart which Abby won't touch with a ten meter cattleprod and I can see why. It's unpossible. Yes, The Simpsons invented a word a quarter century early because they knew Junimo Kart was coming and needed a unique descriptor to separate it from the entirety of the rest of gaming. Unconvinced? Ponder this:

People have completed Dark Souls I, II, and III sequentially without taking a single point of damage. OK 1 people did, but stay with me here! That people did not even entertain the possibility of adding the folly of Junimo Kart onto that record-breaking run.

That would be sheer fantasy.
I play Prairie King only with Abigail in that scene. Junimo cart I don't touch with a 5 meter pole (longer than that ten feet one). I just suck in that type of games and it's definitely no fun.
 

nicodeux

Farmer
Thanks to your advices, I now have a new item to decorate the extended room I made for Sebastian in the farm! I believe he will be quite happy!

Melia_journey_prairy_king.jpg


Now, I need to train at Junimo Kart, because on another farm, I'm making a saloon at home for Shane. He is my spouse on this save and I want the two arcade systems to be available on this saloon at home, along with the jukebox, Joja Cola vending machine and some other items.
 

ArtifactSpot

Guest
Thanks to your advices, I now have a new item to decorate the extended room I made for Sebastian in the farm! I believe he will be quite happy!

View attachment 18124

Now, I need to train at Junimo Kart, because on another farm, I'm making a saloon at home for Shane. He is my spouse on this save and I want the two arcade systems to be available on this saloon at home, along with the jukebox, Joja Cola vending machine and some other items.
So creative!
 

Confused

Rancher
Thanks to your advices, I now have a new item to decorate the extended room I made for Sebastian in the farm! I believe he will be quite happy!

View attachment 18124

Now, I need to train at Junimo Kart, because on another farm, I'm making a saloon at home for Shane. He is my spouse on this save and I want the two arcade systems to be available on this saloon at home, along with the jukebox, Joja Cola vending machine and some other items.
Omg!!! Congratulations!!!!
 

MogBeoulve

Farmer
I play Prairie King only with Abigail in that scene. Junimo cart I don't touch with a 5 meter pole (longer than that ten feet one). I just suck in that type of games and it's definitely no fun.
After I got thoroughly trounced at Prairie King, I started avoiding Abigail's room to avoid triggering that cutscene. That's how much I hate that game. I know it doesn't really matter if you win or not, but I don't even want to play. There's a lot of internal screaming and swearing when I go through with it.

I've never even opened Junimo Kart. Sure, it looks cute. It also looks difficult as heck. There is a reason I'm playing Stardew Valley, and it's to AVOID playing games like these.
 

yvvt0379

Farmhand
I think Junimo Cart is a bit easier, although it's still very difficult. You just have to jump, but it's not that easy to control. Prairie King is too difficult, monsters flood into your space and you die constantly.
 
Both are so hard! I don't dare play Junimo Cart but have tried Prarie King. I got up to the 3rd screen.

My 7 year old son loves Junimo Cart and is epic at it, but still hasn't completed it.
 

Draconifors

Farmer
I just discovered them, and both of them are really hard.
Having fun with especially Junimo Cart, though. I like platformers.

Prairie King reminds me of a game I used to play when I was a kid, on Windows 95. Can't remember the name, but the objective was to control a spaceship and destroy dangers (meteors and enemy spaceships, I think) hurtling towards it. There was no movement apart from rotating the spaceship, as far as I remember.
I wasn't very good at that game, and I'm not very good at Prairie King. Having to move as well as shoot in different directions is extra difficult, and the enemies are extremely numerous.
 

Odyssey

Sodbuster
I just discovered them, and both of them are really hard.
Having fun with especially Junimo Cart, though. I like platformers.

Prairie King reminds me of a game I used to play when I was a kid, on Windows 95. Can't remember the name, but the objective was to control a spaceship and destroy dangers (meteors and enemy spaceships, I think) hurtling towards it. There was no movement apart from rotating the spaceship, as far as I remember.
I wasn't very good at that game, and I'm not very good at Prairie King. Having to move as well as shoot in different directions is extra difficult, and the enemies are extremely numerous.
I think the spaceship game you're referring to might be 'Asteroids'.

I only play Prairie King during Abigail's heart event and am terrible at it. Recently I've improved enough to actually shoot a few enemies and survive slightly longer but have still never made it past level 1. I might have tried Junimo cart once but not enough to have got any good at it.
 

450735

Rancher
Out of curiosity, I found a way to beat the first two screens of Prairie King without even looking at the screen. I just placed myself in a corner and kept pressing on the keys to shoot diagonally. Pretty sure I was reading a book or something during that time. Unfortunately, it doen't work for level 3 since the enemies require too many hits for this strategy to work. Also, it leaves you vulnerable since you wont have any money for upgrades. I haven't touched JotPK since, as I do not enjoy it, but it was a fun experience finding this cheese.

Junimo Kart on the other hand... I'm sad. I'm sad because I really like the game, but there are a lot of issues that make it unenjoyable to me (lenghty rant from three years ago here). It has the potential to be a game with a steady learning curve, but the way the game is set, it is instead heavily reliant on luck, and makes being able to practice different levels a chore since you kind of have to relearn the entire game from scratch every time. I guess Ca probably wanted to make the game hard (an understandable choice), but it ended up being unplayable.

As for the easier of the two to finish, both are quite luck-based, I'll say JotPK as it seems to give the player more options to find an optimal strategy, especially with the new save function. If Junimo Kart had a similar save function, then it would be easier as the gameplay is easier to learn/memorize.
 
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