GreeneGenie
Greenhorn
Xbox One X, Co-op Split Screen, 1.6 (latest version), 12/29/2024
1. The Volcano on Ginger Island is broken entirely for the second player. The secondary player in a split-screen session can not enter any level of the volcano by themselves. If the second player enters the volcano by themselves, a few things happen.
2. Some levels of all mines experience random glitching in the form of "freezing" when-in the enemies are frozen, bombs never explode, loot is noncollectable. The only way to pass these levels in by finding an already exposed ladder or hole, or by using a staircase. This initially seemed fixed after the xmas patch as it would happen consistently around level 9 of Skull Cavern, which is not the case anymore, but it does still happen on occasion, in all mines.
3. Farm animals can sometimes become "stuck" on truffles, causing them to not eat, and not move. It usually happens to all of them at once, not individually. This is fixed by loading the next day.
4. Leaves are still spawning in a line, with no dispersion, during some days in the fall and spring.
Thank you for your hard-work making this game!!! Very much appreciate the content you have provided us, it's an incredible experience all around.
1. The Volcano on Ginger Island is broken entirely for the second player. The secondary player in a split-screen session can not enter any level of the volcano by themselves. If the second player enters the volcano by themselves, a few things happen.
a) the dungeon will not spawn any enemies.
b) the dungeon will repeat the entry level, without spawning enemies, up until level 5. Once at level 5, there is a river of normal water, instead of lava, with the Dwarf shop on the other side. The player has no way of continuing forward at this point because the river is impassable.
c) if, during a split-screen co-op session, the first player enters the volcano first, the dungeon works as intended for both players. However, if at any point during the crawl, the second player enters the next level before the first player, the dungeon breaks completely. When the secondary player enters a level before the first player, the next level becomes the "stock" entryway and boots the player back to the previous level. At this point, even if player one enters the next level, they too will be booted back to the previously level. The only way to fix this is by exiting the volcano completely and allowing player one to enter first from the beginning.
2. Some levels of all mines experience random glitching in the form of "freezing" when-in the enemies are frozen, bombs never explode, loot is noncollectable. The only way to pass these levels in by finding an already exposed ladder or hole, or by using a staircase. This initially seemed fixed after the xmas patch as it would happen consistently around level 9 of Skull Cavern, which is not the case anymore, but it does still happen on occasion, in all mines.
3. Farm animals can sometimes become "stuck" on truffles, causing them to not eat, and not move. It usually happens to all of them at once, not individually. This is fixed by loading the next day.
4. Leaves are still spawning in a line, with no dispersion, during some days in the fall and spring.
Thank you for your hard-work making this game!!! Very much appreciate the content you have provided us, it's an incredible experience all around.