TheMadRed
Greenhorn
I keep getting this error whenever I try to open the wizard's shop
ERROR game An error occurred in the base update loop: OverflowException: Value was either too large or too small for an Int32.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.BluePrint..ctor_PatchedBy<DaLion.Overhaul.Modules.Combat__PeacefulEnd.SolidFoundations>(BluePrint this, String name)
at StardewValley.Menus.CarpenterMenu..ctor_PatchedBy<PeacefulEnd.SolidFoundations>(CarpenterMenu this, Boolean magicalConstruction)
at StardewValley.GameLocation.performAction_PatchedBy<aedenthorn.SelfServe__atravita.StopRugRemoval__DaLion.Overhaul.Modules.Combat__DaLion.Overhaul.Modules.Professions__PeacefulEnd.FashionSense__PeacefulEnd.SolidFoundations__spacechase0.DynamicGameAssets__spacechase0.SpaceCore>(GameLocation this, String action, Farmer who, Location tileLocation)
at StardewValley.GameLocation.checkAction_PatchedBy<atravita.StopRugRemoval__DaLion.Overhaul.Modules.Professions__PeacefulEnd.AlternativeTextures__PurrplingCat.QuestFramework>(GameLocation this, Location tileLocation, Rectangle viewport, Farmer who)
at StardewValley.Game1.<>c__DisplayClass859_0.<tryToCheckAt>b__0()
at MinecartPatcher.MCPModHooks.OnGameLocation_CheckAction(GameLocation location, Location tileLocation, Rectangle viewport, Farmer who, Func`1 action) in D:\Code\NewSDV\SDVFactory\MinecartPatcher\MCPModHooks.cs:line 58
at StardewValley.Game1.tryToCheckAt(Vector2 grabTile, Farmer who)
at StardewValley.Game1.pressActionButton_PatchedBy<DaLion.Overhaul.Modules.Combat>(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState)
at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0()
at MinecartPatcher.MCPModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in D:\Code\NewSDV\SDVFactory\MinecartPatcher\MCPModHooks.cs:line 42
at StardewValley.Game1.UpdateControlInput(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
The only thing I've been able to tell from it is that minecart patcher and solid foundations is somehow involved, can anyone tell me more and/or give a suggestion on how to fix it? It's making it so I can't access the wizards shop :(
ERROR game An error occurred in the base update loop: OverflowException: Value was either too large or too small for an Int32.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.BluePrint..ctor_PatchedBy<DaLion.Overhaul.Modules.Combat__PeacefulEnd.SolidFoundations>(BluePrint this, String name)
at StardewValley.Menus.CarpenterMenu..ctor_PatchedBy<PeacefulEnd.SolidFoundations>(CarpenterMenu this, Boolean magicalConstruction)
at StardewValley.GameLocation.performAction_PatchedBy<aedenthorn.SelfServe__atravita.StopRugRemoval__DaLion.Overhaul.Modules.Combat__DaLion.Overhaul.Modules.Professions__PeacefulEnd.FashionSense__PeacefulEnd.SolidFoundations__spacechase0.DynamicGameAssets__spacechase0.SpaceCore>(GameLocation this, String action, Farmer who, Location tileLocation)
at StardewValley.GameLocation.checkAction_PatchedBy<atravita.StopRugRemoval__DaLion.Overhaul.Modules.Professions__PeacefulEnd.AlternativeTextures__PurrplingCat.QuestFramework>(GameLocation this, Location tileLocation, Rectangle viewport, Farmer who)
at StardewValley.Game1.<>c__DisplayClass859_0.<tryToCheckAt>b__0()
at MinecartPatcher.MCPModHooks.OnGameLocation_CheckAction(GameLocation location, Location tileLocation, Rectangle viewport, Farmer who, Func`1 action) in D:\Code\NewSDV\SDVFactory\MinecartPatcher\MCPModHooks.cs:line 58
at StardewValley.Game1.tryToCheckAt(Vector2 grabTile, Farmer who)
at StardewValley.Game1.pressActionButton_PatchedBy<DaLion.Overhaul.Modules.Combat>(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState)
at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0()
at MinecartPatcher.MCPModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in D:\Code\NewSDV\SDVFactory\MinecartPatcher\MCPModHooks.cs:line 42
at StardewValley.Game1.UpdateControlInput(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
The only thing I've been able to tell from it is that minecart patcher and solid foundations is somehow involved, can anyone tell me more and/or give a suggestion on how to fix it? It's making it so I can't access the wizards shop :(