What to feed my Golden Cracker to?

HaleyRocks

Farmer
I found my first Golden Animal Cracker. I have every animal, minus dinosaurs and a wide variety of fish ponds, but i am terrible at decisions; or micromanagement, for that matter!

Where would you give it to?

I am thinking of Lava Eel, Ostrich, or Rabbit. But i am open to suggestions.
 

FilthyGorilla

Local Legend
I would put it on the fish pond, putting it on an animal only saves a couples tiles (coop or barn is 21/28 tiles and holds 12 animals, even with the space in front of the coop/barn accounted for that's only 2-3 tiles per animal), while putting it on a fish pond effectively saves 25.
 

VampireCake

Farmer
I would put it on the fish pond, putting it on an animal only saves a couples tiles (coop or barn is 21/28 tiles and holds 12 animals, even with the space in front of the coop/barn accounted for that's only 2-3 tiles per animal), while putting it on a fish pond effectively saves 25.
Oh I forgot you can use them on fish ponds. Brb going to double my caviar production. :toothy:
 

Bloodless

Planter
I had no clue they could be put on fish ponds. I have 4 on my farm, so that is really good to know.

So far I have gave them to all my chickens, cows, goats, sheep, and ostrich. I still needed collect more for my ducks, dinosaurs and rabbits.
 

Yvi

Rancher
I would say rabbit or lava eel. If you use rabbit feet as loved gifts a lot, do the rabbit because doubling production as early as possible will help stockpile that rabbits foot collection that can otherwise take forever to get. If you're looking for a money maker, do the lava eel.
 

hackvictim

Greenhorn
I gave them to all my farm animals until I got Ostriches (Year 4), and I've now been giving it to them as 1 ostrich egg produces 10 mayo. Finding Golden Animal Crackers is dependent on luck, so i also use an Artifact trove when my luck is the highest, so i can try to find more Animal Crackers
 

HaleyRocks

Farmer
I gave them to all my farm animals until I got Ostriches (Year 4), and I've now been giving it to them as 1 ostrich egg produces 10 mayo. Finding Golden Animal Crackers is dependent on luck, so i also use an Artifact trove when my luck is the highest, so i can try to find more Animal Crackers
Wait, what? Artifact troves have a relatively "decent" chance to find Animal Crackers? Then, the new Treasure Totem would be a total overkill!

Now i know how i will boost production of all animals + fish "early" in this run!
 

stardew_luv

Farmer
I don’t get many animal crackers. Where are they best found? Occasionally I get one in the mines or a dig spot (but 1.6 made dig spots even less common it seems. ) Can they be bought somewhere?
 

stardew_luv

Farmer
I’m not 100% sure how they work but I know they boost production, except for pigs. So I’d say the animals that give most expensive items the most frequently. Ostriches don’t lay eggs that frequently so I’d definitely say no there. If you need food goat milk might be good to have more of for cheese. Bunny feet if you need loved gifts (not penny!) Plus cloth is more now so even if they don’t give feet then you’re still not loosing out. I never thought fish ponds would accept them. Learn something new every day! If I remember (been a while since I had fish ponds) lava eel roe (aged in preserve jar) or sturgeon roe made into caviar (preserve jar) both great for extra cash. Up to you what you need most. Food, gifts, money.
 

FilthyGorilla

Local Legend
I gave them to all my farm animals until I got Ostriches (Year 4), and I've now been giving it to them as 1 ostrich egg produces 10 mayo. Finding Golden Animal Crackers is dependent on luck, so i also use an Artifact trove when my luck is the highest, so i can try to find more Animal Crackers
Finding them from some sources like killing monsters is affected by luck

Geode contents are NEVER affected by luck so you can open them on any day and have the same stuff (as all geode loot is predetermined)
 

FilthyGorilla

Local Legend
I’m not 100% sure how they work but I know they boost production, except for pigs. So I’d say the animals that give most expensive items the most frequently. Ostriches don’t lay eggs that frequently so I’d definitely say no there. If you need food goat milk might be good to have more of for cheese. Bunny feet if you need loved gifts (not penny!) Plus cloth is more now so even if they don’t give feet then you’re still not loosing out. I never thought fish ponds would accept them. Learn something new every day! If I remember (been a while since I had fish ponds) lava eel roe (aged in preserve jar) or sturgeon roe made into caviar (preserve jar) both great for extra cash. Up to you what you need most. Food, gifts, money.
The easiest way of thinking about them is they double whatever that animal made that day (bar pigs because it doesn't work on them)

If you have a chicken, instead of laying 1 egg each morning it lays 2, which are identical

If you have an ostrich, it lays 2 each week, both on the same day it would have produced one

If you have a rabbit/duck it'll double what you get for that day, that doesn't mean a high chance for rabbit feet, simply that'll you'll get double when you do roll the chance

If you have it on a fish pond that produced say 2 roe, it will give you 4 roe instead (there are additional quirks with fish ponds in 1.6.8 which allow for getting 999s of roe at a time but that's for another, more complex explanation)
 
In Dangerous Skull Caverns, I get Animal Cracker drops every once in a while from killing monsters. It is also possible to get an Animal Cracker in Golden Treasure Chests while Fishing.

As far as what to use them on, I used my first one on a Rabbit to up that Rabbit's Foot production. If you are into Wool Farming and are going the Sheep route with the Shepherd Profession, then Sheep could be a great choice to feed an Animal Cracker to as well.
 

FilthyGorilla

Local Legend
It's patched out now, but if you still have a 1.6.8 launcher saved or are willing to downgrade, it's a possibility.

The way it worked is due to a few mechanics, one faulty (the one now patched).

First, if a fish pond produced roe (or really anything for that matter), it won't replace that with another drop the next days unless something is chosen. This means that if you don't harvest a fish pond, it'll never just be empty the day after. Second, the faulty mechanic was that the animal cracker would double anything in its basket in the morning, without checking that the content it was doubling was new.
That means, if you were to strategically place the fish pond on tiles that didn't produce new product (the way that fish pond loot is selected is like many other things, a seeded overlay that shifts per day in simplest terms), the cracker would double it. And you could keep doubling until 999.
The third mechanic is just a simple one, if you have an almost full inventory and collect, you can partially collect from certain machines and fish ponds. That means you could fill up your inventory with each slot having some junk item, and one slot with 500 roe, then when you collect the roe, you only get 500 instead of 999, BUT, the fish pond would be back to 999 the next day (the remaining 500 items in the fish pond doubling to 999 overnight).
 
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