weirdlynormal
Greenhorn
[game] The game failed to launch: SContentLoadException: Error loading "Characters\Farmer\hairstyles": it isn't in the Content folder and no mod provided it.
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 236
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass10_0`1.<Load>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 105
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 101
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 102
at StardewValley.Game1.LoadContent() in stardewvalley\Farmer\Farmer\Game1.cs:line 2949
at StardewModdingAPI.Framework.SGame.LoadContent() in SMAPI\Framework\SGame.cs:line 149
at StardewValley.GameRunner.LoadContent() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 918
at Microsoft.Xna.Framework.Game.Initialize()
at StardewValley.GameRunner.Initialize() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 764
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at StardewModdingAPI.Framework.SCore.RunInteractively() in SMAPI\Framework\SCore.cs:line 297
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 236
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass10_0`1.<Load>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 105
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 101
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 102
at StardewValley.Game1.LoadContent() in stardewvalley\Farmer\Farmer\Game1.cs:line 2949
at StardewModdingAPI.Framework.SGame.LoadContent() in SMAPI\Framework\SGame.cs:line 149
at StardewValley.GameRunner.LoadContent() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 918
at Microsoft.Xna.Framework.Game.Initialize()
at StardewValley.GameRunner.Initialize() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 764
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at StardewModdingAPI.Framework.SCore.RunInteractively() in SMAPI\Framework\SCore.cs:line 297