Solved What do I do it keeps doing this and won't load the game

weirdlynormal

Greenhorn
[game] The game failed to launch: SContentLoadException: Error loading "Characters\Farmer\hairstyles": it isn't in the Content folder and no mod provided it.
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 236
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass10_0`1.<Load>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 105
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 101
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 102
at StardewValley.Game1.LoadContent() in stardewvalley\Farmer\Farmer\Game1.cs:line 2949
at StardewModdingAPI.Framework.SGame.LoadContent() in SMAPI\Framework\SGame.cs:line 149
at StardewValley.GameRunner.LoadContent() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 918
at Microsoft.Xna.Framework.Game.Initialize()
at StardewValley.GameRunner.Initialize() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 764
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at StardewModdingAPI.Framework.SCore.RunInteractively() in SMAPI\Framework\SCore.cs:line 297
 

Kreeate

Rancher
[game] The game failed to launch: SContentLoadException: Error loading "Characters\Farmer\hairstyles": it isn't in the Content folder and no mod provided it.
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 236
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass10_0`1.<Load>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 105
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 101
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 102
at StardewValley.Game1.LoadContent() in stardewvalley\Farmer\Farmer\Game1.cs:line 2949
at StardewModdingAPI.Framework.SGame.LoadContent() in SMAPI\Framework\SGame.cs:line 149
at StardewValley.GameRunner.LoadContent() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 918
at Microsoft.Xna.Framework.Game.Initialize()
at StardewValley.GameRunner.Initialize() in stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 764
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at StardewModdingAPI.Framework.SCore.RunInteractively() in SMAPI\Framework\SCore.cs:line 297
Hi,

Are you running the Steam or GoG version?

If you use Steam, please verify your game files.
If you use GoG, please repair your game files.

If the above does not work, please upload your SMAPI log here.
 
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