superzgred
Greenhorn
In game player has acces to tons of clothing (shirts, hats, pants), but storing them and changing is quite mundane, so basicly most of created content will not be seen. To solve this, I propose adding a wardrobe. It can work as infinite chest for clothes only. Additionally player can prepare sets of clothes to wear. This way changing will be much easier. A "random set everyday" option also should be added, so each morning character will be wearing a different set of available, pre-defined sets of clothes (pirate, farmer, haloween, etc).
Footware can be a problem, since it is only clothing that has game impact, so maybe moving bonuses from shoes to another piece of inventory will be helpful (neck jewlery)?
Footware can be a problem, since it is only clothing that has game impact, so maybe moving bonuses from shoes to another piece of inventory will be helpful (neck jewlery)?