PlayStation [Vita] Crashes.

SSShakuras

Tiller
( .... why is there no Vita console tag , ffs ? )


22 & 24 May 2018 :
release on Vita 1.0


06 June 2018
patch 1.01
Fix to avoid literral crashes because of Trophies between PS4 & Vita ( HOW was that missed !? )


20 June 2018
patch 1.02
several bug Fix , including freakin crash when Hoe-ing within the mines ( again, HOW was that missed ? was the game even beta tested before release ? )


14 December 2018
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March 2019
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02 July 2019
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22 July 2019
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02 Oct 2019 :
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Today, 15 octobre 2020

still nothing

any chance to see the promised fix before 2021 or even 2022 ?
 

ConcernedApe

Creator & Developer
Staff member
Hi, I'm sorry that the VITA has not gotten the updates that I mentioned. I regret promising something that I wasn't able to follow through on. It's not that I don't want to fix the VITA version... I do. But It's not as simple as it sounds. I have one company that ports Stardew Valley to all the consoles, and they only have limited bandwidth for what they can work on. And yes, I prioritized getting the new content updates, like 1.4, out to players on consoles/PC rather than have them work on a VITA fix. I'm sorry for aggravation this has caused you. I'll do my best to eventually fix the VITA version but I can't promise anything about if or when that will happen. If you'd like a refund please send me a private message.
 
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