Unofficial mod updates

Inny

Tiller
For info on SSaturn's mods: "Until any future notice, I unfortunately don't have the time to update my mods. If anyone would like to update them, please feel free to do so. I ask only to include credit/link back to the original mod."
 

Kocabi

Greenhorn
Ginger Island Extra Locations - Redux

Can someone take over until the original author returns? He announced back in March that he was going to take a break until May 2nd to 7th, but unfortunately, he hasn't been seen since. It's already been three months, and none of the reported bugs have been fixed.

I'd really like to play it, but at the moment there are multiple reported bugs that prevent people from fully enjoying the gameplay.

Could someone take care of the project, even if it's only temporarily?
 

dark8807

Tiller
Ginger Island Extra Locations - Redux

Can someone take over until the original author returns? He announced back in March that he was going to take a break until May 2nd to 7th, but unfortunately, he hasn't been seen since. It's already been three months, and none of the reported bugs have been fixed.

I'd really like to play it, but at the moment there are multiple reported bugs that prevent people from fully enjoying the gameplay.

Could someone take care of the project, even if it's only temporarily?
Wow, I didn't even notice there were that many bug reports!

Have you actually encountered these issues yourself? I ask because some of them might have already been fixed, but the author just didn't update the status or markers. For example, I know the Museum compatibility was resolved.

I think the real ones to watch out for are probably the bugs reported starting from May 31st.
 

Kocabi

Greenhorn
Wow, I didn't even notice there were that many bug reports!

Have you actually encountered these issues yourself? I ask because some of them might have already been fixed, but the author just didn't update the status or markers. For example, I know the Museum compatibility was resolved.

I think the real ones to watch out for are probably the bugs reported starting from May 31st.
Hard to say, because I was playing when this mod first came out, and after encountering some bugs, I decided to hold off and keep an eye on whether the author was updating it. Before posting, I checked if the author was still active and responding to or fixing already reported bugs. After browsing through the comments, I think they're still away, and there may also be more unreported bugs. I thought I might not be the only one waiting for the author's return so these issues could be resolved and the mod could be fully enjoyed. In the meantime, I thought it would be a good idea to ask someone with the appropriate skills if they could provide a temporary fix.
 

DazUki

Greenhorn
Here's a small fix i have been using for personal use for a while for Sunberry Village 1.1.2 to work with the latest version of CJB Cheats Menu. It fixes a bug that is mostly harmless but silence the error text and actually fixes the Harmony patch it uses.

Error from the official Sunberry Village 1.1.2 version with newer versions of CJB Cheats Menu:
C#:
Harmony patch <CJBPatches::ShouldFreezeTime_Transpiler> has encountered an error while attempting to transpile <CJBCheatsMenu.Framework.Cheats.Time.FreezeTimeCheat::ShouldFreezeTime>:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HarmonyLib.CodeMatcher.get_Instruction()
   at SunberryVillage.Integration.Patches.CJBPatches.ShouldFreezeTime_Transpiler(IEnumerable`1 instructions) in C:\Users\agath\OneDrive\Documents\GitHub\Sunberry-Village\Code\Integration\Patches\CJBPatches.cs:line 46
This only replaces the C# part of Sunberry Village so make sure you have the whole mod installed first before replacing the files with this unofficial version.

Fork of the fix on GitHub: https://github.com/dazuki/Sunberry-Village/tree/cjbpatches
PR has been merged but no official release yet: https://github.com/skellady/Sunberry-Village/pull/2
 

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