Stadewtadew
Newcomer
If you have the Anti Virus ULTRA AV it messes with saves on multiple games across the Steam platform. You have to turn off the auto scan, it breaks saves. They messed up in their last update and it prevents saves and also causes Steam loading issues apparently. Suggest you turn on Microsoft Defender AntiVirus in the meantime. My husband had a hell of a time figuring it out. Took hours. Messed with Stardew Valley and our Nioh 2 games. It wasn't anything to do with the Mods either, he checked.
[SMAPI] SMAPI 4.1.8 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 11 Home
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
[SMAPI] Loading mod metadata...
[SMAPI] Loading mods...
[SMAPI] Loaded 10 mods:
[SMAPI] Console Commands 4.1.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Content Patcher 2.4.4 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[SMAPI] Experience Bars 1.4.5 by spacechase0 | Shows experience bars in the top-left corner.
[SMAPI] Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[SMAPI] ItsStardewTime 1.0.0 by Caboose Sage | Controls for passage of time in Stardew Valley!
[SMAPI] Save Backup 4.1.8 by SMAPI | Automatically backs up all your saves once per day into its folder.
[SMAPI] Stardew Valley Expanded Code 1.15.7 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[SMAPI] StardewValleyEasyPrairieKing 1.0.0 by shanks3042 | Provides options to make Journey of the Prairie King easier
[SMAPI] Yet Another Fishing Mod 1.2.0 by NeverToxic | Automatically catch fish and treasure.
[SMAPI] Loaded 4 content packs:
[SMAPI] Grandpa's Farm 1.15.7 by FlashShifter | for Content Patcher | A medium sized farm map for Stardew Valley Expanded.
[SMAPI] Grandpa's Farm Forage Locations 1.15.7 by FlashShifter | for Farm Type Manager | A farm map for Stardew Valley Expanded.
[SMAPI] Stardew Valley Expanded 1.15.7 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[SMAPI] Stardew Valley Expanded Farm Type Manager 1.15.7 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[SMAPI] Patched game code
[SMAPI] --------------------------------------------------
[SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
[SMAPI] - Farm Type Manager
[SMAPI] - ItsStardewTime
[SMAPI] - Stardew Valley Expanded Code
[SMAPI] - Yet Another Fishing Mod
[SMAPI] No update keys
[SMAPI] --------------------------------------------------
[SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[SMAPI] mods. Consider notifying the mod authors about this problem.
[SMAPI] - ItsStardewTime
[SMAPI] Launching mods...
[Stardew Valley Expanded Code] Starting Installation Checker...
[Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[SMAPI] Mods loaded and ready!
Setting breakpad minidump AppID = 413150
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198087876035 [API loaded no]
[SMAPI] You can update 1 mod:
[SMAPI] ItsStardewTime 1.2.2-unofficial.1-CabooseSage: https://www.nexusmods.com/stardewvalley/mods/20847 (you have 1.0.0)
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[ItsStardewTime] Time is manually frozen.
[ItsStardewTime] Time is manually unfrozen at "FarmHouse".
[game] saveTask failed with an exception
IOException: The process cannot access the file because it is being used by another process.
at System.IO.FileSystem.MoveFile(String sourceFullPath, String destFullPath, Boolean overwrite)
at System.IO.File.Move(String sourceFileName, String destFileName, Boolean overwrite)
at StardewValley.SaveGame.getSaveEnumerator()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 640
at StardewValley.SaveGame.<>c__DisplayClass92_0.<Save>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 227
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: IOException: The process cannot access the file because it is being used by another process.
at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 254
at StardewValley.Menus.SaveGameMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 116
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3437
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3222
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 747
[game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[SMAPI] SMAPI 4.1.8 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 11 Home
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
[SMAPI] Loading mod metadata...
[SMAPI] Loading mods...
[SMAPI] Loaded 10 mods:
[SMAPI] Console Commands 4.1.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Content Patcher 2.4.4 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[SMAPI] Experience Bars 1.4.5 by spacechase0 | Shows experience bars in the top-left corner.
[SMAPI] Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[SMAPI] ItsStardewTime 1.0.0 by Caboose Sage | Controls for passage of time in Stardew Valley!
[SMAPI] Save Backup 4.1.8 by SMAPI | Automatically backs up all your saves once per day into its folder.
[SMAPI] Stardew Valley Expanded Code 1.15.7 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[SMAPI] StardewValleyEasyPrairieKing 1.0.0 by shanks3042 | Provides options to make Journey of the Prairie King easier
[SMAPI] Yet Another Fishing Mod 1.2.0 by NeverToxic | Automatically catch fish and treasure.
[SMAPI] Loaded 4 content packs:
[SMAPI] Grandpa's Farm 1.15.7 by FlashShifter | for Content Patcher | A medium sized farm map for Stardew Valley Expanded.
[SMAPI] Grandpa's Farm Forage Locations 1.15.7 by FlashShifter | for Farm Type Manager | A farm map for Stardew Valley Expanded.
[SMAPI] Stardew Valley Expanded 1.15.7 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[SMAPI] Stardew Valley Expanded Farm Type Manager 1.15.7 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[SMAPI] Patched game code
[SMAPI] --------------------------------------------------
[SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
[SMAPI] - Farm Type Manager
[SMAPI] - ItsStardewTime
[SMAPI] - Stardew Valley Expanded Code
[SMAPI] - Yet Another Fishing Mod
[SMAPI] No update keys
[SMAPI] --------------------------------------------------
[SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[SMAPI] mods. Consider notifying the mod authors about this problem.
[SMAPI] - ItsStardewTime
[SMAPI] Launching mods...
[Stardew Valley Expanded Code] Starting Installation Checker...
[Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[SMAPI] Mods loaded and ready!
Setting breakpad minidump AppID = 413150
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198087876035 [API loaded no]
[SMAPI] You can update 1 mod:
[SMAPI] ItsStardewTime 1.2.2-unofficial.1-CabooseSage: https://www.nexusmods.com/stardewvalley/mods/20847 (you have 1.0.0)
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[ItsStardewTime] Time is manually frozen.
[ItsStardewTime] Time is manually unfrozen at "FarmHouse".
[game] saveTask failed with an exception
IOException: The process cannot access the file because it is being used by another process.
at System.IO.FileSystem.MoveFile(String sourceFullPath, String destFullPath, Boolean overwrite)
at System.IO.File.Move(String sourceFileName, String destFileName, Boolean overwrite)
at StardewValley.SaveGame.getSaveEnumerator()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 640
at StardewValley.SaveGame.<>c__DisplayClass92_0.<Save>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 227
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: IOException: The process cannot access the file because it is being used by another process.
at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 254
at StardewValley.Menus.SaveGameMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 116
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3437
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3222
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 747
[game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.