the language

gostmagnum

Greenhorn
If adding all the world's languages, such as Arabic, proves difficult, what do you think about adding an option that allows copying the text of missions and dialogues so that players can translate them manually, enabling everyone to understand the missions?
Also, when some characters ask me to bring them something or collect a specific item, I can't find the character's location afterward, or I can't find the house where I deliver the item or complete the task. Therefore, it would be good to display the locations of the characters, the tasks, and more details on the map.
 

Nonak

Planter
Yeah displaying the locations of npc's on the map is really nice, if you are able to use mods, there is one that does just that. When you need to bring something to the location, not the npc (like 100 pieces of bug meat for willys special order) its pretty easy to figure out to whose house you need to bring items depending on what quest youre doing and then there's a yellow question mark floating above the exact thing you need to place the items in, like the barrel outside of Willy's house
 

gostmagnum

Greenhorn
Yeah displaying the locations of npc's on the map is really nice, if you are able to use mods, there is one that does just that. When you need to bring something to the location, not the npc (like 100 pieces of bug meat for willys special order) its pretty easy to figure out to whose house you need to bring items depending on what quest youre doing and then there's a yellow question mark floating above the exact thing you need to place the items in, like the barrel outside of Willy's house
I'm a mobile gamer and I can't use mods on Android.
 
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