weirdlynormal
Greenhorn
[game] NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.SaveGame.loadDataToLocations(List`1 gamelocations) in stardewvalley\Farmer\Farmer\SaveGame.cs:line 2523
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.SaveGame.getLoadEnumerator(String file)+MoveNext() in stardewvalley\Farmer\Farmer\SaveGame.cs:line 1825
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 623
every time I started the game this pops up I have no mods rn btw
[game] NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.SaveGame.loadDataToLocations(List`1 gamelocations) in stardewvalley\Farmer\Farmer\SaveGame.cs:line 2523
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.SaveGame.getLoadEnumerator(String file)+MoveNext() in stardewvalley\Farmer\Farmer\SaveGame.cs:line 1825
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 623
at StardewValley.SaveGame.loadDataToLocations(List`1 gamelocations) in stardewvalley\Farmer\Farmer\SaveGame.cs:line 2523
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.SaveGame.getLoadEnumerator(String file)+MoveNext() in stardewvalley\Farmer\Farmer\SaveGame.cs:line 1825
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 623
every time I started the game this pops up I have no mods rn btw
[game] NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.SaveGame.loadDataToLocations(List`1 gamelocations) in stardewvalley\Farmer\Farmer\SaveGame.cs:line 2523
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.SaveGame.getLoadEnumerator(String file)+MoveNext() in stardewvalley\Farmer\Farmer\SaveGame.cs:line 1825
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 623
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