Issue <Temporarily Solved>SMAPI :[An error occurred in the base update loop: ArgumentNullException: Value cannot be null. (Parameter 'source')]

BlueHourSurfer

Greenhorn
Temporary Solution Update:
I just moved mods around to find out the exact one to cause this warning:"Miss Coriel's Unique Courtship Response CORE"
I'm not saying that this is a broken mod, but just that this is causing problem among all the other mods I'm using.
So now I've deleted this mod and now the game runs ok as usual.
Hope that helps with anyone who shares the same problem with me.

====original issue description==================
Hello guys, I've been playing SDV for a while and this is the first time I saw this warning from SMAPI,
it just popped when I interacted with Sam trying to get a dialogue as my spouse in game,
and also the dialogue in game showed up with strange garbled letters(as shown in the pic attached).
And the quoted warning shows up every single time I right-click my mouse to interact with Sam.

An error occurred in the base update loop: ArgumentNullException: Value cannot be null. (Parameter 'source') at System.Linq.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument) at StardewValley.Menus.DialogueBox.checkDialogue(Dialogue d) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DialogueBox.cs:line 607 at StardewValley.Menus.DialogueBox.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DialogueBox.cs:line 446 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4798 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4010 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
here's the link from SMPAI Log:

Been trying to figure out which mod causing this but I fail.
I'll appreciate it if someone could help me find out why it happens. Thank you!

Snap_2024-05-13 16.53.05.png
 
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