taglebzo
Guest
Hello, everyone.
I would like suggest a better demand system in the game. What does it mean? Pesonally I grow the most profitable plants in every season. For example, on spring - beans and potatoes, on summer - blueberry and melons, on autumn - cranberry and pumpkins. I suggest making demand on different crops every year. For example: in one year it's profitable not only to plant pumpkins and cranberry but beet and Artichoke. And crops which are in demand change every year. Cause growing the same things every year it's kinda boring. Usually everybody plant only yam, cranberries, pumpkins and Sweet Gem Berry because they give a lot of money. Personally i think that this new mechanics would diversify the game process.
(sorry, if you dont understand my idea. Its pretty difficult to express your ideas in English when your mother tounge is Russian).
I would like suggest a better demand system in the game. What does it mean? Pesonally I grow the most profitable plants in every season. For example, on spring - beans and potatoes, on summer - blueberry and melons, on autumn - cranberry and pumpkins. I suggest making demand on different crops every year. For example: in one year it's profitable not only to plant pumpkins and cranberry but beet and Artichoke. And crops which are in demand change every year. Cause growing the same things every year it's kinda boring. Usually everybody plant only yam, cranberries, pumpkins and Sweet Gem Berry because they give a lot of money. Personally i think that this new mechanics would diversify the game process.
(sorry, if you dont understand my idea. Its pretty difficult to express your ideas in English when your mother tounge is Russian).