Suit Of Armor secures areas against monsters at the Wilderness Farm

I think it would be cool if Suits Of Armor could secure areas against monsters at the Wilderness Farm.

The idea is similar to Sprinklers and Scarecrows: around a Suit Of Armor no monster would spawn or go. So the player could secure areas or paths against monsters this way.
 

Ih8Lewis4ever

Sodbuster
Or a suit of armour could protect the whole farm from monsters but you would have to trade it for 5 primastic shards from the Ginger Island trader.
 

FilthyGorilla

Local Legend
I think it would be cool if Suits Of Armor could secure areas against monsters at the Wilderness Farm.

The idea is similar to Sprinklers and Scarecrows: around a Suit Of Armor no monster would spawn or go. So the player could secure areas or paths against monsters this way.
Could be fun, since the gear you find pretty much goes up linearly as your combat level (which determines monster strength on the farm) does, you could also have it so the suits of armour can be equipped with gear you buy or get, which allows them to 'level up' as the monsters do.

May keep them a bit more relevant then, as otherwise they'd be OP early game or underwhelming late game
 
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