Suggestion: Revamp clothing, Add functionality to the Birch Dresser

tomaO2

Planter
Edit: I withdraw my dressing room idea, I didn't know the birch dresser existed. You should add a mode that lets you do the screen select thing with that instead.


Okay, clothing is the single, most difficult crafting there is, normally, and it doesn't have to be this way. I know this because, if you use the wizard, it's also extremely easy and intuitive. Let's bring some of that user friendliness to normal clothing changes, without the need to get the wizard to help.

Emily, as she usually does in matters of clothing, has shown us the way. Let's add that dressing room, she used when doing her clothing cutscene exabit. It will have the connecting feature of the workshop, If you make it 4 hexes around, that might give enough room to attach enough adjunct chest so you have access to all your clothing, I think. All the walls will be curtains, and the curtains are normally open. so it won't impede your vision of the surrounding area.

Once you got the clothing loaded in, you simply go inside, and activate. A little animation shows the curtain closing, and then you are using a variant of the system select. Unlike with the wizard hut, you can't change your hair, you cannot change your sex. All you can change is your clothing, and only the clothing that has been crafted, and in the nearby chests (possibly every chest in the house). Time, of course, is on pause when doing this.

The clothing you are wearing will switch places with whatever new outfit you select. I suppose you will be unable to take off anything without swapping though, because there might not even be room to take the clothing in the first place.

Let's also talk about the difficulty in figuring out outfits. Clothing isn't like other crafting. You can craft anything you want from the start. At the same time, however, there is so much selection that you don't know how to make anything that you might particularly want, so there is still actual value in giving players in game how to create an outfit. If there is room, you could add books in the library on outfit designs, for have letters sent just giving you the instructions on how to make various outfits. Maybe each villager can send instructions on how to make the clothes that they, themselves, wear. Of primary interest is the wedding outfit, and the flower festival outfit. Don't know about anyone else but I don't especially like wearing my normal clothing for those events.

Honestly, I think both should be available to buy somewhere. Either Pierre or the Mouse. Alternatively, add a text prompt asking if you want to switch into your flower dance/wedding outfit.

Another thing that would be nice, if you make this feature, you should add a selection scene for the Emily cutscene, so you could pick out a new outfit during it. Old outfit would go into inventory,
 
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Ereo

Helper
You don't even need the dressing room and chests. Just add the 'cycle through clothing' function to the dresser. Dressers can store unlimited clothes already.

Instructions on the wedding outfit would be nice. Maybe the letter telling you how to get the pendant could also talk about getting a veil and top hat?
 

tomaO2

Planter
Hmm, what is the dresser? I don't think I've built that. Google says it's a mod. Mods don't count.

Oh, okay never mind, it was auto completing. There is actually an item called that. I'll try buying that right away.

OMG, it's true, I can add all the items I want in this, AND I CAN MOVE IT??????????? All items with the decoration/furniture tags are freely moveable, huh?

Okay, this description is TERRIBLE. It's the worst.

Birch Dresser
Furniture
Can be placed inside your house

5000

Why would I buy that? There is no incentive to do such a thing. It costs 5k and I don't even know that it does anything. Actually, when I look at it, most of the items with the decoration and furniture tag have the same description, the only exception being... the furniture catalogue. I would change all of these furniture items. Fireplace should say "gives off a moderate amount of light in the house", and so on. The bed, tv, window, calendar, and fireplace are not a big deal though, since I have actual examples of how they work. I would assume a dresser is just a fancy chest, and I honestly never even thought about it to that extent. My eyes just glazed right over that every time I was looking through the list. I would STRONGLY suggest changing the description from that to something more like this.

Birch Dresser
Furniture
Unlimited storage space for clothing.
5000


After changing the description, then give players a button to go into a clothing screen like when doing the wizard, only restrict options to clothing and what is inside the dresser.
 
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The dressers store at least 999 items, not just clothes, but rings & footwear too.
I agree that the library could have books about sewing. I actually wish the entire wiki, which CA recently bought, could be accessed in the library. Many games, including farmville and plants vs zombies, have encyclopedias.
 

tomaO2

Planter
Just to be clear, farmville has an in game link to the farmville Wikipedia? Yea, that sounds like it would be a good idea too!

I guess the library would be the best place to have a public terminal for that. Alternatively, maybe Sebastian? He's the character you see on the computer the most. Kinda like how Emily has a monopoly on the clothing until you get your own, Sebastian could be the same? When you get higher hearts, he sends you a computer like Emily sends a sewing machine.
 
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