Ave
Newcomer
Okay so, I have had this problem for quite a while and tried many things to fix it. When I click the launch button through Steam the blue Play button will turn blue and change to X Stop. It will sit there for 2-15 seconds before crashing without even launching. I have the error logs, which I will add at the bottom. I am new to using forums like this as I can usually work out a solution via intense googling, so if there's anything else I need to specify let me know, and I will try my best to provide it.
I am aware that launching the game in compatibility mode will allow me to play it without mods, but I want to see if I can fix/get help to fix this issue.
I have tried re-installing DirectX, installing .Net 5.0, deleting the startup preferences, verifying the files, and completely reinstalling the game.
My laptop specs are:
Processor: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz 2.50 GHz
System: 64-bit operating system, x64-based processor
Windows 10 Pro version 21H2
Graphics: Intel HD Graphics 3000
Eorror Log:
Message: Failed to create graphics device!
InnerException: System.PlatformNotSupportedException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.FramebufferHelper.Create(GraphicsDevice gd) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsDevice.OpenGL.FramebufferHelper.cs:line 32
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsDevice.OpenGL.cs:line 340
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\GraphicsDevice.cs:line 357
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation gdi) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 144
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 115
Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 123
at Microsoft.Xna.Framework.Game.DoInitialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 838
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 465
at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 175
Game Version: 1.5.6 Hotfix #3
SDK Helper: SteamHelper
Game Language: en
GPU: Could not detect.
OS: Win32NT Microsoft Windows NT 10.0.19044.0
I am aware that launching the game in compatibility mode will allow me to play it without mods, but I want to see if I can fix/get help to fix this issue.
I have tried re-installing DirectX, installing .Net 5.0, deleting the startup preferences, verifying the files, and completely reinstalling the game.
My laptop specs are:
Processor: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz 2.50 GHz
System: 64-bit operating system, x64-based processor
Windows 10 Pro version 21H2
Graphics: Intel HD Graphics 3000
Eorror Log:
Message: Failed to create graphics device!
InnerException: System.PlatformNotSupportedException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.FramebufferHelper.Create(GraphicsDevice gd) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsDevice.OpenGL.FramebufferHelper.cs:line 32
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsDevice.OpenGL.cs:line 340
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\GraphicsDevice.cs:line 357
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation gdi) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 144
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 115
Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 123
at Microsoft.Xna.Framework.Game.DoInitialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 838
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 465
at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 175
Game Version: 1.5.6 Hotfix #3
SDK Helper: SteamHelper
Game Language: en
GPU: Could not detect.
OS: Win32NT Microsoft Windows NT 10.0.19044.0