Some mods working for host but not for others in MP

Xyntak

Newcomer
Hello!

I have been on both ends of this problem. The host of a modded game has all the mods working just fine but some mods like parts of UI Info Suite and MagicScepter don't work for the other players in the game. We have identical versions of SMAPI (currently 3.9.5) and all of the same mods as I literally just zip my working mods folder and give it to the other player(s). Examples of this are for UI Info Suite the NPC icons on the map don't show their locations but are stuck at their respective houses. For MagicScepter we both have a return scepter and obelisks, as the host I'm able to teleport to all available locations just fine but non-hosts don't even get the menu option, they're just sent back to their house as the vanilla function is meant to do. I'm happy to add any info like logs or mod lists, I'm just not able to get SMAPI info for the other player at the moment, I've checked and there's no related errors though so I have literally no idea. Hopefully someone has a clue about what's going on or even how to fix this.

Thank you,
Xyntak
 

mouse

Farmer
I haven't used either of these mods specifically, but it's not uncommon for mods to have limited or no functionality in MP without updating specifically for it. I think NPC tracking is done by the host, so I guess it would make sense for the UI Info Suite map markers to be host-only if it lacked specific compatibility adjustments. I don't actually know if that's the case though, and it's a pretty popular mod so I'd be surprised. (Pretty sure NPC Map Locations supports MP, though.)
 
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