ledianesoliveira
Cowpoke
hello guys, i was trying to complete my community center and i always get an error when trying to open the vault bundle. the game kinda of freezes, i can't walk, use any tools, and the day doesn't end, it keeps frozen on 2:00 am. it get this error with all my saves. this is the error that appears on smapi:
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) in stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:line 1932
at StardewValley.Menus.JunimoNoteMenu.setUpMenu_PatchedBy<blueberry.CustomCommunityCentre>(JunimoNoteMenu this, Int32 whichArea, Dictionary`2 bundlesComplete)
at StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete)
at StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0()
at StardewValley.Network.NetMutex.Update(FarmerCollection farmers)
at StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations_PatchedBy<PeacefulEnd.SolidFoundations>(Game1 this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
can anyone help me? sorry if i wrote something wrong, english is not my first language.
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) in stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:line 1932
at StardewValley.Menus.JunimoNoteMenu.setUpMenu_PatchedBy<blueberry.CustomCommunityCentre>(JunimoNoteMenu this, Int32 whichArea, Dictionary`2 bundlesComplete)
at StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete)
at StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0()
at StardewValley.Network.NetMutex.Update(FarmerCollection farmers)
at StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations_PatchedBy<PeacefulEnd.SolidFoundations>(Game1 this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
can anyone help me? sorry if i wrote something wrong, english is not my first language.