OronTheNoldo
Newcomer
An error appears only when you host a server not always but some thing like 75-80% of time
[13:51:39 ERROR game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Monsters.Monster.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Monster.cs:line 529
at StardewValley.Monsters.Grub.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 181
at FarmTypeManager.ModEntry.GrubFTM.behaviorAtGameTick(GameTime time) in D:\Esca\Stardew\Mods\FarmTypeManager\FarmTypeManager\Classes\In-Game\Monsters\GrubFTM.cs:line 33
at StardewValley.Monsters.Grub.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 132
at StardewValley.GameLocation.updateCharacters(GameTime time) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3511
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3542
at StardewValley.Game1.UpdateLocations(GameTime time) in stardewvalley\Farmer\Farmer\Game1.cs:line 6492
at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4867
at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1117
Full log attached https://smapi.io/log/3e8d54bfb54143d0b90285ee4329a223
[13:51:39 ERROR game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Monsters.Monster.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Monster.cs:line 529
at StardewValley.Monsters.Grub.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 181
at FarmTypeManager.ModEntry.GrubFTM.behaviorAtGameTick(GameTime time) in D:\Esca\Stardew\Mods\FarmTypeManager\FarmTypeManager\Classes\In-Game\Monsters\GrubFTM.cs:line 33
at StardewValley.Monsters.Grub.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 132
at StardewValley.GameLocation.updateCharacters(GameTime time) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3511
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3542
at StardewValley.Game1.UpdateLocations(GameTime time) in stardewvalley\Farmer\Farmer\Game1.cs:line 6492
at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4867
at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1117
Full log attached https://smapi.io/log/3e8d54bfb54143d0b90285ee4329a223