Hmm, if I'm reading the error correctly, it seems to be the patch from Fashion Sense that is causing the error. Try removing Fashion Sense for a day and see if that helps. Though to be honest, not sure how your appearance would affect accepting a letter.
An error occurred in the base update loop: FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type) at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info) at StardewValley.Quests.Quest.getQuestFromId(Int32 id) in stardewvalley\Farmer\Farmer\Quests\Quest.cs:line 185 at StardewValley.Farmer.addQuest(Int32 questID) in stardewvalley\Farmer\Farmer\Farmer.cs:line 7251 at StardewValley.Menus.LetterViewerMenu.AcceptQuest() in stardewvalley\Farmer\Farmer\Menus\LetterViewerMenu.cs:line 779 at StardewValley.Menus.LetterViewerMenu.receiveLeftClick_PatchedBy<PeacefulEnd.FashionSense>(LetterViewerMenu this, Int32 x, Int32 y, Boolean playSound) at StardewValley.Game1.updateActiveMenu(GameTime gameTime) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) |
I did exactly as told! And i thought it may work but no unfortunately it didn't, it still freezes and now it gives me this error. :((
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.Quests.Quest.getQuestFromId(Int32 id) in stardewvalley\Farmer\Farmer\Quests\Quest.cs:line 185
at StardewValley.Farmer.addQuest(Int32 questID) in stardewvalley\Farmer\Farmer\Farmer.cs:line 7251
at StardewValley.Menus.LetterViewerMenu.AcceptQuest() in stardewvalley\Farmer\Farmer\Menus\LetterViewerMenu.cs:line 779
at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in stardewvalley\Farmer\Farmer\Menus\LetterViewerMenu.cs:line 706
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 5473
at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4807
at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1120