Issue Smapi crushing

Nosokoma

Greenhorn
Hey, thanks for the log!

So, there's currently an issue with Custom Furniture, & possibly SpaceCore; since CF now uses SpaceCore to save the modded items.
I created a bug report on the CF page to get it looked into further.

Relevant error snippet:
Code:
01:10:21    TRACE    SMAPI       Barfy's Home Decor (from Mods\[CF] Barfy's Decor) [content pack]...
01:10:21    TRACE    SMAPI       (CF) Casual Furniture (from Mods\[CF] Casual Furniture Set) [content pack]...
01:10:21    TRACE    SMAPI       Fairy Garden Decorations for CF (from Mods\[CF] Fairy Garden Decorations) [content pack]...
01:10:21    TRACE    SMAPI       Magical Anime Collection (from Mods\[CF] Magical Anime Collection) [content pack]...
01:10:21    TRACE    SMAPI       Mermaid Furniture ACNL x Stardew (from Mods\[CF] Mermaid ACNL) [content pack]...
01:10:21    TRACE    SMAPI       Orchid Pack (from Mods\[CF] Orchid Pack) [content pack]...
01:10:21    TRACE    SMAPI       (CF) Sweet Lolita Furniture (from Mods\[CF] Sweet Lolita Furniture) [content pack]...


01:14:10    ERROR    SMAPI    An error occurred in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key '2' was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Objects.Furniture.getData() in stardewvalley\Farmer\Farmer\Objects\Furniture.cs:line 215
   at StardewValley.Objects.Furniture.get_placementRestriction() in stardewvalley\Farmer\Farmer\Objects\Furniture.cs:line 93
   at StardewValley.GameLocation.CanPlaceThisFurnitureHere(Furniture furniture) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 6864
   at StardewValley.Objects.Furniture.canBePlacedHere(GameLocation l, Vector2 tile) in stardewvalley\Farmer\Farmer\Objects\Furniture.cs:line 1070
   at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in stardewvalley\Farmer\Farmer\Utility.cs:line 7555
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor()
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch)
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
Fixing:
For now; I'd recommend removing the CustomFurniture mods you have.
And, then post your save folder here, and I can help look into deleting the CustomFurniture items causing the crash.

Save location:
 

Nosokoma

Greenhorn
Thank you for the fast reply,
so i deleted the CustomFurniture mods (at least these that are obvious) and i also tried to check the game and everything was fine but im not 100% sure!
 

Attachments

Thank you for the fast reply,
so i deleted the CustomFurniture mods (at least these that are obvious) and i also tried to check the game and everything was fine but im not 100% sure!
No prob, and thanks for the save!

Yea, I took a quick look, and as you mentioned it seems good.
The previous user had the CF items saved to the "spacecore-serialization.json" file.
But, I only see a single, DynameGameAsset item in yours.

So, you should be good to go. But, feel free to return with a new log if something else comes up.
 
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